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Messages - Synthetique

#41
I can help with animations. ^^
#42
Fight fight fight! ;D
I'll search through my harddrives when I get back home later today and upload some old samples. ^^


[edit]
Oops.. I forgot. Sorry. >,<
#43
Animation / Character Animation
This is what i love doing. I only made games just because I wanted to animate things. I like making long and complex animations as well as simple movement and expressions.

No project is too small or too big. I have lots of time at the moment and I'd love to help anyone. I don't care if the art is ugly or beautiful. I still love seeing it come to life. <3

Add me on msn: kim_sandstedt@hotmail.com
Or send me an email: kim.sandstedt@gmail.com
#44
General Discussion / Re: Where's mah avatar?
Mon 23/11/2009 05:27:46
Heheh I figured it was purged years ago. I guess I shouldn't have written something off-topic in the subject. *slaps self*

Hey snake, I remember you too. And Gilbet also. =)
#45
General Discussion / Where's mah avatar?
Mon 23/11/2009 03:48:51
Hey everyone! It's been quite a while since I was active here. Just wanted to say hello. I hope I'll get to know everyone, the old and the "new" guys since I left. ^^
So.. are any of my old pals still around? You know who you are. If you remember me at all. ;D
Do people still use my old font pack btw? I don't even know if you use those kinds of fonts anymore. I need to get up to date. ^^
Anyways, see you guys around.. have a nice day. <3
#46
It looks like you've just placed everything randomly in the living room. Or at least you didn't think it through. Some placements doesn't make sense. Add some light sources. Move the radiator to under a window. That's where all mine are anyways. Move the plant so you won't have it in your face if you sit on the couch. Why is there a table in the corner of the room, and no chairs? Add some ambient light to your scenes.
The cut scene frame is pretty nice though. Put some shoes on the guy.

#47
Allright I'll try that. I'll let you know how it worked out. Thanks CJ
#48
I started making a game with an old AGS pre 2.56. I updated to 2.56 and everything went wrong in that version. Didn't feel like fixing all the wrongs in the code at that time so i quit.
Now that i do feel like it, how would i go about to import the game to AGS 3.0? If there is a way, even if it's complicated or just a stupid workaround, i'd love to know about it. There's tons of code. Many many rooms, characters, views and whatnot. There's enough graphics and animations for a full length game and i don't want to redo everything.
Thanks for any help.
/Synth
#49
i think people will enter the compo if you get rid of the guitar restriction
#50
Critics' Lounge / Re: Music makers?
Tue 27/09/2005 15:06:15
google
#51
Argh.. Sorry for being away for so long. You know how things can get in the way sometimes. ;)

Anyhoo.. Winner is Vel! :D
#52
Can i update my game to that version without having to change alot of code?
#53
From heaven to hell

Iterpret this as you like. But i would like to hear a tune wich starts with a character in heaven. Then falls down a lengthy length to land in hell. That was my idea from the beginning.
#54
Hey CJ.. This happens when i try to go in to one of the rooms.
I have no idea of what it is.

---------------------------
Adventure Game Studio
---------------------------
An internal error has occured. Please note down the following information.
If the problem persists, contact Chris Jones.
(ACI version 2.56.612)

Error: is_script_import: NULL pointer passed

---------------------------
OK   
---------------------------
#55
Maybe someone else could post it for me..
#56
It says that i've already posted. :(
#57
How do i post? I couldn't post..
#58
Wow! Thanks man! ;D
I'll start the next one as soon as someone tells me how long it's supposed to be.. July 23 to 30?
#59
Same as Andail..
Västra Götaland in Sweden.. ;D
#60
I've already played that game about 40 times..
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