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Messages - Tabata

#1101
Hints & Tips / Re: Gray
Thu 13/12/2012 17:52:34
A hint without giving it right away isn't that easy -hmmmm -  maybe ...
Spoiler
if you look in the sky and then imagine, what might be suitable  for the sun to lay on ... it needs to be light, fluffy, cuddly ... (roll)
[close]
#1102
AGS Games in Production / Re: THE BUM
Fri 07/12/2012 19:18:48
Nice screenies with a lot of interesting stuff to explore
and the story sounds like we will have fun!

                 
#1103
WOW - that's really impressive!
                   

I envy those who can be there live.  (nod)


     
#1104
... nothing "nice" like you need to be found in the desert

   

but you always can use
Spoiler


or start a comp about creating such a gif :grin:
[close]
#1105
ancient
bad-tempered
crazy
drunken
#1106
Adventure Related Talk & Chat / Re: The Oracle
Wed 05/12/2012 18:34:30
Welcome on board!

First game that comes to my mind is Other Worlds http://www.adventuregamestudio.co.uk/Games.aspx/Detail/471/Other_Worlds
(and it's AGS) :wink: and then I remeber a game (not AGS and German, but with photos), called Timanfaya http://www.timanfaya-game.de/index.php

… and there are more along the way  :grin:

Have fun!


EDIT:
Two more AGS-games like that are „Soviet Unterzögersdorf“
You might want to go through the AGS Archives to find even more by watching the screenshots.
The page that includes the games named above:
http://agsarchives.com/games/147.html
#1107
Hints & Tips / Re: Gray
Wed 05/12/2012 15:47:12
Think about
Spoiler
the color of the egg
[close]
and I am sure you'll get an idea, what to do :wink:
#1108
Completed Game Announcements / Re: Gray
Fri 30/11/2012 21:29:34
Congratulations on your release, Fitz!

           

It is hard to believe that this is the first adventure game by Fitz. 

I love this little smart asses Gray, who has to tell a lot about everything. The graphics in only four! colors  :shocked: are very well done and give you a real retro feeling and the animations are incredibly cute and tons of very well fitting sounds (often sooo funny) and unique music and ...

It is a must play! (nod)

... and I recommend you first to try all the "wrong" options (not to miss anything)  (laugh) - there are so beautiful reactions - it was a real big fun testing it.
           

Wishing you all lots of fun to play
and wish for us all that Fitz will go on with game making ... SOOOON.   :grin:
#1109
... damned - now it happened   :shocked:

You got me hooked for this game!
                             
Looks really gooooood!
A cool team for a cool game about a cool lady ~ I MUST PLAY!  :grin:
#1110
irc.dasjoe.de should work  (nod)
#1111
Quote from: WHAM on Thu 22/11/2012 15:06:41
> Appropriate crucifix

You do not need to use the word "appropriate" in this game.
Quote from: WHAM on Tue 27/11/2012 16:37:07
> Appropriate crucifix

You do not need to use the word "appropriate" in this game.

:shocked:  déjà vu!? - An encrypted message? - A bug in the game?   
#1112
Quote from: Stupot+ on Tue 27/11/2012 13:40:25
Quote from: dkh on Tue 27/11/2012 05:55:08the solution consists of 6 characters
Hmmm,
Scooby-doo, Jack Shepherd, Mr. Darcy, Inspector Clouseau, Jesus Christ and Lara Croft.
   

Stupot - you made my day with this answer! Well done!  (laugh)
#1113
Since it sounds and looks like a wonderful "real" adventure-project, I don't understand the movement of the thread, too.

At least the sketches and shown backgrounds look very promising (nod)

Thank you for the interesting news, Frodo  :kiss:
#1114
Since I didn't get an answer:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=45853.msg631207#msg631207

... I guess CJ still has not reported yet or no time for this  :~(
#1115
googled a bit and stumbeled over this site

http://www.atomicgamer.com/files/35684/the-adventures-of-fatman-pc-zip

I don't know the site or the quality, but the download seems to work.

#1116
I do not know if I would be brave enough to publish it in the completed thread and database when I had serious doubts and would be ashamed of one or more aspects that I am unable to change currently.

But no beginner has been lynched so far - as I am aware of  ;)  and if you want to go on in game making and learn more about it to improve -  it seems to be the best place to release it here.

Since your hypothetically question was about what I would do:
Personally I am not that brave - so I would probably publish it at least in the critics thread (not in the database)
and ask for feedback over there  (roll)
#1117
Since there are a lot of candles there might be some matches around, too.
We need it for sure later on to lit "something" (no - I don't name this "scary thing in his hand")

> search for matches (and take them)
> also pick up a candle

       
#1118
Wouldn't it be worth to become a headline in the forum?

PLAY + VOTE FOR THE NEWEST AGS-MAGS-GAMES
       
#1119
AGS Games in Production / Re: King's quest 4
Sat 17/11/2012 08:26:25
... and again some really wonderful backgrounds - all those details - WOW!  :shocked:

The swamp with all the different plants and play with light/shadow is awesome.
The only thing I don't like that much (might be because I don't understand) is the soft shining around the towers on the pic in the middle.

It's always a big fun to watch your art.
     
Thank you for showing!
#1120
Critics' Lounge / Re: cave / castle background
Tue 13/11/2012 16:40:30
I am not the one to give a helpful critics, but nonetheless I like the background and the somewhat strange perspective.
The stairs are the only thing that don't work for me, but that has been told already.
For me the colors and patterns look good and if there will be a reason for the light to come through the left door in separated beams (like a grid) it looks fine to me, too.

But it's always facinating to see the tips and explanations of our specialists about perspective and such things in this thread. So I hope someone will find the time to come up with such a helpful example/explanation-image here, too.
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