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Messages - Tabata

#2021
Quote from: Secret Fawful on Sat 11/06/2011 07:42:27
All right. What I would like you guys to do is to give me a unanimous vote on what you really really want. If I keep editing the characters to each specific taste I'll never get anywhere. I don't have a problem with the critique, in fact I greatly appreciate it, but the requests are constantly changing back and forth so much that I end up going in circles on this. So yeah, get me a unanimous vote on the looks and I will make this happen. Thanks, guys! :=

I vote for the style of the right blonde one and would like to see a flash red nail polish for both of them.
I know, that the chosen red is a biting colour (and that's the reason for I would prefer it for the vampires).  ;D
#2022
Made it through the demo  ;D

... and now I know, that I will like this game  :D

- good work so far -
#2023
General Discussion / Re: Need your support
Sun 12/06/2011 19:18:26
+ 1

early promoting for successors is important             
#2024
Wow, there are a lot of nice, new entrys!  :o

The background and the vampire-twins are well made and Baron did a great job on the rough build, where the animated guard shows really good.
I never thought, that the little fellow would do such a nice job as cursor. I like it, but I think, we need a little, white cross or something like this in the upper left corner for to point at exact places and it was a bit irritating, that it changed position when right-clicking.

(I don't want to see my next handy-bill  :-\ - but I couldn't withstand to take a look ;D)

If most of the swarm are not happy with the cursors we have, how about using the given cursors by AGS and concentrate on story and puzzles instead?

What ever will come up at the end: Good work and nice ideas so far!   :D
#2025
Even with my internet-trouble on vacation . . .
I want to congatulate to selmiak  :-*
. . . and I coudn't believe, that I got a vote  :o - WOW - thank you!
#2026
Hints & Tips / Re: Nine Hours To Dawn
Wed 01/06/2011 13:46:56
You will find something useful in
Spoiler
one of the bathrooms[\hide]
[close]
#2027
My favorite is the up side down footballer. 
A great idea and well done - so my vote goes to selmiak.  ;D
#2028
Wonderful â€" another one's infected

@Crimson Wizard:
You can use the test background including the references for the colours from Ali (page 2, relpy # 31) to start and you should read the notes of Baron about the guardroom (page 3, relpy # 43) and there has to be the hole in the wall (where the robo smashed, when breaking through).


@ Jackpumpkinhead:
I really like your twins!
The only little thing, I would change, is their hair over the eyes (to become their eyes more evil) and the hands of the right one a bit darker because they are bareley to see. 
I mean something like this:
#2029
Hints & Tips / Re: Technobabylon III
Thu 26/05/2011 23:28:23


Spoiler
You have to „code“ the whole way for the drone in oder to reach first to the green aerea, then downloading, then moving to the red aerea and at least press execute to start the run you coded.
[close]
This way you/the drone will reach the next room (if you did it correct) - good luck  ;D



btw. please don't change the subject (other users are searching for the original one) - Thx
#2030
Quote from: Hudders on Thu 26/05/2011 20:07:03
There should be a puzzle where Merrick is blocked from going through a door because there is a crucifix above it.

The puzzle is solved by altering the sigil in some way so that it no longer resembles a crucifix.

It has do be dark around the crucifix, otherwhise it would be easily solved by using the robot probe because ...

Quote from: Snarky on Sat 30/04/2011 11:05:19
...  his robot enhancement includes a small flying probe or drone or what have you that he can send out and control remotely. It can only do very simple tasks (give things a gentle push, perhaps carry one item). And it runs on solar power!

So you can have a general game mechanic where he has to stay in shadows and dark areas, and must send the probe out to do stuff for him in the light, maybe flip switches, push things so they fall over, pick up or drop items, etc. Maybe draw the curtains or even itself cast shadows for you to stay in. And it will only move in light areas.

... but if you can switch the light on and the light won't reach the crucifix you need do search for liquid and „stuff“ to get a mash (to be thrown at the crucifix) for example.

Maybe Technocrat will spend this little piece from TB3 to the swarm to implement it in here?

If you didn't play Technobabylon III until now, don't read the spoiler!
Spoiler
Do you remember Latha doing something like this?
[close]
... so I thought the coding could be used here (or whatever it is called â€" you know, what I mean for sure)

                                   
#2031
Critics' Lounge / Re: Painting of Couple
Thu 26/05/2011 20:04:34
Quote from: joelphilippage on Thu 26/05/2011 19:04:14
Here's an update. Does his torso look better? Also, I still am a bit undecided on what to do with the girl's bag. Does anyone have a reference photo that looks similar or something to add to make it look less like a blob?
...

Don't ask for shoes or bags if girls are around (that's very dangerous ;))... possibly something like this  or  that or a different thing like this or that?
#2032
Hints & Tips / Re: Technobabylon III
Thu 26/05/2011 16:48:18
@rrd13
                   



Edit:
I now found a hoster where I can upload a savegame-file.  :)
So if you are using the games-version from 10th of April 2011, you should be able to put it into the savegame folder of TB3. It will give you the chance to solve this puzzle by one last click and watch the following cut-scene.  ;)          You can download it here - if I did it correct.  :o
#2033
Quote from: InCreator on Thu 26/05/2011 05:38:37
wtf is Douglas Adams


             


         (Gidf = Google ist dein Freund = Google is your friend]


Edit:

I forgot something:

Quote from: TomatosInTheHead on Wed 25/05/2011 19:48:04
... And I always wonder where Tabata gets all her smileys from!

                       
#2034
The Rumpus Room / Re: Happy Birthday Thread!
Thu 26/05/2011 16:29:07
                                   Wyz!
#2035
Yeah â€" one more We are growing!


„Daculator - Resistance is Futile“ whould be a nice title, too.


I am in favor of Baron selects a Title! 
Since he is the „daddy“ of this project, he should be allowed to choose the name of „his baby“  ;D
- and suggestions we already have many  8)
#2036
Hints & Tips / Re: Technobabylon III
Thu 26/05/2011 01:17:39


You got mail  ;)
#2037
I thought about something like this, by using the little guy as application icon:

                                                 
#2038

                            HAPPY TOWEL DAY 2011
#2039
General Discussion / Re: Bananas eat fish?
Wed 25/05/2011 18:07:38
                                   
#2040
Vamborg is nice, but if you don't know about this project, it's hard to get an idea, what this is about.
Draculator is much more easier for not involved people and I like the sound of it!  :D

... and I would like it even more, if there is a way to find an ambiguous title, referring to the game and the swarm.

For example like:  
The Experiment with Draculator
Experiment with Draculator - to be Assimilated
Draculator - Assimilated
Draculator of The Swarm
Draculator of The Swarm â€" an Experiment


... ... you know what I mean?



Edit:
@Grim:
Nice lab â€" I already tried to pull the plug    ;) 

@ abstauber:
The music would be nice to start the game with until the first dialogs appear  :D

@all:
We still need someone for to give this little big fellow a chance smashing into the guardroom and have a bit of fun:

He is waiting for a little action    8)   Someone for to do the guardroom-background?
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