Musing about the potential issues of going commercial with games, and understanding my own limitations, I was wondering about the various ways of profiting from games. It is, currently, beyond me to set up a website with an e-shop capable of taking credit-card details and distributing copies of a game. I wouldn't expect nearly enough traffic for something like that, either. However, my line of thinking was "donors who give more than £x will receive an extra bonus game". Both the optimist and the slacker within me believe that this is a straightforward enough system, e-mailing the game to those who've made such a donation. Although, that caused me to raise a couple of potential issues in my brain:
- does this count as a "sale" legally? That is, are there going to be complications over MP3 format and such that there would be if it were being sold through a website?
-does anyone else act like this already?
I'm sure Yahtzee did a similar thing with "director's cut" versions of his games, too.
- does this count as a "sale" legally? That is, are there going to be complications over MP3 format and such that there would be if it were being sold through a website?
-does anyone else act like this already?
I'm sure Yahtzee did a similar thing with "director's cut" versions of his games, too.