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Messages - Technocrat

#41
AGS Games in Production / Re: Technobabylon
Tue 01/07/2014 17:02:11
If there are two things Ben knows, it's urban decay, and blimps.



Nine sections down, two to go. There's nearly a game!  :shocked:
#42
General Discussion / Re: Pixel Trek
Sun 29/06/2014 11:00:00
Enterprise has way more bathrooms than you ever got to see on the show.
#43
AGS Games in Production / Re: Technobabylon
Sun 15/06/2014 14:24:02
Getting on board with Wadjet Eye was, for me, the "unrealistic best-case outcome" from showing things off at AdventureX. Maybe I'll aim for Telltale with the next one!
#44
AGS Games in Production / Re: Technobabylon
Mon 09/06/2014 12:28:22
With all this outside involvement, Technobabylon is looking a whole lot better than if it was just me doing it. It took other people to make it look how I imagined it! :-D



Here's the destruction of Singapore.
#45
A jobless agoraphobe, addicted to the man-made worlds of a distant descendant of the internet, has become targeted for assassination by forces beyond her understanding. With nobody she could really call an enemy or a friend, she must face the dangers of "meatspace", and survive a conspiracy that has invisibly ruled her entire life.

An agent of the city's all-seeing secret police finds himself blackmailed with the lives of the unborn children of his long-dead wife. Pushed to the limits by his deceit and his past, how far is he willing to go to save his legacy?

Follow their lives as a string of catastrophes threatens not only themselves, but everything they think they know about the city!


Preorders now open at Wadjet Eye!

LAUNCH TRAILER









Based upon several of Technocrat Games' early projects, Technobabylon is a science-fiction mystery, inspired by the classics of speculative literature.  Both a remake of the original three parts released in 2010/2011, and a continuation of the story over eight further chapters, the art talents of Ben Chandler (ThreeOhFour) and Ivan Ulyanov (Ilyich) illustrate a world coming to terms with cyberpunk lifestyles redefining what it means to be human. Nathan Pinard, audio artist for Gemini Rue, lends his musical talent to the project for a suitably atmospheric score.

The completed project will be commercial, and we have a delightful arrangement with Dave Gilbert and Wadjet Eye!

Follow us for updates on the project, or little bits of extra background about the world of Technobabylon:
- Development Blog
- Twitter: @technocratgames


Coming: 21 May 2087 2015

#46
I can't be anything but positive about cyberpunk! It looks lovely
#47
I certainly look forward to seeing what else Coda constructs with Oculus Rift. Someone's selling a developer's kit here for a discount, so I may have to take it off their hands for that.

Quote from: Dualnames on Thu 13/03/2014 06:13:44
Hey Coda, can you nudge Technocrat to give use TECHNOBABYLON 4? This is the biggest cliffhanger in the history of AGS. :cheesy:

It's...closer than you might think! ;)
#48
Quote from: Stupot+ on Tue 11/03/2014 00:19:28
Holy cow, that's cool! Are you going to be in any way involved in the project, or are you just leaving them to it?


I'm leaving them to it - I have only a very limited understanding of how unity works at this stage, and I'm in the middle of making Technobabylon properly. Well, one-third of the way...
#49
It's been a bit of a weird day. There I was Googling Technobabylon (which is of course something I do every day), and an image popped up that made me think "funny, I don't remember making that."

[imgzoom]http://i116.photobucket.com/albums/o33/Nedraed/image_zps9c388f92.jpg[/imgzoom]

So I followed it, and it led me to a thread on the Oculus Rift forums. It turns out that someone's been remaking the first part of Technobabylon using Unity, aimed at Oculus Rift (i.e. VR headsets). I'd been testing it a little, shortly before I received an e-mail from the developer themselves mentioning what they were up to. Perfect timing!

[imgzoom]http://i116.photobucket.com/albums/o33/Nedraed/TBVR2_zpsf57d6721.jpg[/imgzoom]
[imgzoom]http://i116.photobucket.com/albums/o33/Nedraed/TBVR_zpsf13d9c6f.jpg[/imgzoom]
#50
It's not the hyphen, I'm afraid - it appears in every piece of spoken text when the portraits are being used.

Thanks for the grammar, but in this case it's just how the character speaks - I'm aware of how it's supposed to be! :-D
#51
I've created a custom font, and a custom outline to go with it (since the automatically-generated one wasn't thick enough), but what I've noticed when using the portrait speech is that the left-most part of the outline (i.e. two pixels) are cut off.

I imagine that this is the result of it over-running the edge of a GUI used to house the text when it's being displayed on screen, and only taking the left of the text (but not the outline) in to account. Regular speech seems to work exactly as hoped, just the portrait style. No matter how wide the block of text is, it'll always cut off the left edge.



The only thing I've found for anything like this problem comes from information about an update to AGS in 2003. Does anyone have any more up-to-date guidance?

Merci!
#52
Critics' Lounge / Re: OSD 3D attempt
Sat 04/01/2014 16:05:06
In my opinion, this character is very much in the spirit of OSD.
#53
Finish Technobabylon. Or, whatever I've done of it, I'm putting it out there and pretending it's finished.
#54
General Discussion / Re: Merry Christmas!
Thu 26/12/2013 16:43:27
Plenty late, but at least I'm now equally late for several other holidays. Hope everyone's having a delightful Christmas/Chanukah/Eid/Solstice!
#55
Ten thumbs up from me, I'll be back again for next year's! (there's nothing you can do to stop me)
#56
I'm going to spend this weekend cobbling up lots of delightful imagery for my presentation on the mysterious third dimension.
#57
Quote from: selmiak on Fri 04/10/2013 23:12:06
check technocrats blog, looks like the remake of the first 3 episodes is coming along nice with the help of a well known artist ;)
http://technocratgames.blogspot.co.uk/2013/05/the-futures-blue.html

though I want my TB4 fix too!

I really need to get around to updating that blog one of these days...

[imgzoom]http://i116.photobucket.com/albums/o33/Nedraed/TB-Walkway_zpsfb7b1d4a.png[/imgzoom]

It is looking a lot nicer though, much nicer than I can do at least!
#58
I really ought to get around to updating that, one of these days...
#59
My girlfriend is addicted to that, and she's made sure I've got it installed on my Android machines as well. I'm on Google+ under my real-world name, James Dearden.

Vroom vroom!
#60
That is adorable, I should have thought of that when I was teaching out in Korea.

Quote from: Mandle on Mon 04/11/2013 23:20:23

My business partner and I have already decided on next year's theme:

Time-Travel! :shocked:

Do any of the kids know Doctor Who?
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