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Messages - Technocrat

#61
I know that feeling exactly!
#62
I'm not so fussed about the backgrounds, but Mr Knight looks like something out of Poser...

Which reminds me, better add the original ones of this series to my "get around to playing" list...
#63
I think I'm probably a bit behind in terms of what the latest iteration of AGS can do - can it deal with wide-screen resolutions by itself, or is it specialised versions made for the purpose?
#64
I shall certainly be there! Can't afford to jeopardise my 100% attendance rate, can I?
#65
General Discussion / Re: Shadowrun Returns
Mon 29/07/2013 00:31:02
Hm...a friend of mine pointed it out to me today, and I'm almost tempted. I think my brain might melt from too much cyberpunk, at the moment...
#66
The Rumpus Room / Re: Happy Birthday Thread!
Wed 10/07/2013 09:42:43
Quote from: Ghost on Wed 10/07/2013 08:39:13
Happy Birthday, Technocrat!

Ta muchly!
#67
I speak from experience that it'll get you some strange looks, but it's not outright taboo.
#68
If you don't mind hostels, you're looking at about £20-30. That's what I got!
#69
Thank you! That works delightfully well. Now to go and organise some lists...
#70
Well, I've finally gotten around to giving the script a go, but I keep hitting an issue.

Every time I try to use the script, it complains. In this case, the output says Error (line 189): Undefined token 'Sort'. From what I've read elsewhere on here, I'm fairly certain this is an issue of where to place the script, though the issue has happened both when it was at the top of GlobalScript, and in a new script as well.

Also, programming noob question - why is it 'void' here, rather than 'function'?

#71
In a way, I'm kind of surprised that it's so few sprites!

Is it sad that I can remember where most of these animations go in the game?
#72
Ah, fantastic! That suits what I'm aiming for perfectly. Merci beaucoup!
#73
I've got a listbox, designed to contain useful topics learned throughout a game. My intention is to add new topics to it as they become relevant, but from what I can tell, they will only ever be arranged in the order that they've been added. Is there a way to sort a ListBox's contents by some criteria (e.g. Alphabetical, string length, etc), or is it just wishful thinking?

It doesn't look immediately possible to me, but I thought I might as well ask just in case someone knew something I didn't.
#74
Duuuude, that's handy!
#75
## Role appears to have been filled. Thank you for your interest! ##

This must be the fourth time I've tried to get Technobabylon to look how I want it to, but every time I try, I reflect upon it, and it doesn't look how I wanted it to.

I've a story in my head I've been trying to get out for several years, and now I've decided to seek external aid. Partly because there are people far more competent at art than I, but partly because it'll give me more incentive to actually get the thing finished.

So, essentially what I'm seeking is a background artist. If you've played it before, you probably know that I'm aiming for is an old-fashioned "Beneath a Steel Sky" kind of look. I know what backgrounds I'm going to need for certain for the first for parts of the game, and am looking to pay for art in the classic 320x240 style, since I aim to eventually go commercial with it.

So, anyone interested in building the future, drop me a line, and I'll give you a more detailed outline of what the project involves.

See you in the future!
#76
Hello thar! Just thought I should say, The Perfidious Petrol Station is now available on Desura, for all those interested in playing it from there!

It's apparently at 19th in popularity on there, so apparently people know good games when they see them.
#77
General Discussion / Re: Game Developer? Why?
Thu 09/05/2013 10:46:42
It's because I have plots in my head, and I need to get them out *somehow*, but I don't quite have the capital to finance a major motion-picture.
#78
Quote from: Fitz on Sun 05/05/2013 19:51:53
And 1997 is the year that the Curse of Monkey Island was released, so... color me intrigued!

Well spotted!
#79
Quote from: Chicky on Sat 04/05/2013 20:01:14
Oh noes! Are you ditching the pixels Technocrat? You were getting really good, the backgrounds are lovely :~(

Well, I'm not *completely* ditching them - just experimenting with a different approach for this game. Improvement's all well and good, but I want to make the leap all the way from "1991" to "1997" in terms of style!
#80
Quote from: Anian on Wed 01/05/2013 11:42:54
Woah, so streamline Disney design and Nancy lost a bit of the curvature in the upper area (and is a bit older than I thought she was from the sprite)? Interesting.
Looking forward to seeing this in pixeling form.

Well, it's sixty years earlier, so it may not be quite the same Nancy!
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