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Messages - Tenacious Stu

#61
Quote from: Ponch on Tue 24/01/2012 18:06:37
A very good game that I had the pleasure of beta testing back in the long-ago days when the bake sale was just beginning. It has two endings (that I know of) and one of the most amazing bathrooms you'll ever see. Play it for just a few minutes and it will draw you right in to it's dark, unsettling world.

Nicely done, Stu.  8)

Thanks very much Ponch  ;D

Yup, the game has two endings and thank you for acknowledging the amazingness of the bathroom 8). I hope that people are enjoying the game.
#62
Quote from: CaptainD on Tue 24/01/2012 14:08:39
I'm on it as owner of Indie Game News (even though everyone hates the logo!  :P), so I don't see why not.

HaHa, the Logo reminds of Word Art from Microsoft Office
#63
General Discussion / Anyone here on LinkedIn?
Tue 24/01/2012 13:50:44
I just wondered if anyone on here used LinkedIn? and if so do you put your AGS work on your profile?

My Profile can be found here:

http://www.linkedin.com/profile/view?id=71116926rk=tab_pro
#64
General Discussion / Re: Platform Expo 2012
Tue 24/01/2012 13:40:25
OH MY GOD I AM FROM HULL AND DIDN'T EVEN KNOW ABOUT THIS!!!!!

I'll definitely try to attend. Looks like it could be fun :D
#65
Completed Game Announcements / Entrapment
Tue 24/01/2012 09:39:06
Presents


"My name is Sam Drake... and for the past few months, someone has been trying to frame me for murder."

Sam Drake keeps waking up in Hotel rooms with the bodies of dead girls in the room and the police never far away. He thinks that someone is secretly drugging him and then trying to get him framed for murder. He has had some lucky escapes, but this time, the killer has made it harder for him to get away.

Play as Sam Drake as he wakes up in the seedy Dent Hotel and help him discover the identity of his stalker/serial killer and escape from certain doom. The clock... is ticking.

Entrapment was originally available for the AGS Bake Sale, which helped to raise over $4000 for charity. Now it is available for you to play for FREE!

Screenshots:

The main character, Sam Drake, checks his mail (Exciting)


Sam Drake contemplating a grubby toilet


Game Features


  • Dramatic, Crime/Thriller story written by Stuart Lilford
  • Humor (including sarcasm)
  • Multiple Endings
  • Retro Art Style
  • Original Music by Brian Carnrike
  • Around 45 Minutes of gripping adventure gameplay

Entrapment was brought to you by:
Stuart Lilford (Tenacious Stu) - Design, Writing, Artwork, Animation, Direction
Brian Carnrike (Swordofkings128) - Music

"Disturbing modern day thrillers are truly rare and even more so when they are as blood-soaked as Entrapment, the latest short yet well-made release by Scared Square Games"

"Entrapment is a step in an interesting direction [and] should be commended for even attempting a high drama, psychological horror story in a tiny point and click game."

For more information on Entrapment or other Scared Square Games titles, please visit:
www.scaredsquare.com
All Entrapment related blog posts

Scared Square Games
#66
Quote from: Ponch on Sat 21/01/2012 16:45:57
Radiant: We're looking into putting some sort of stats page on the site, that way people can see how much has been collected and that sort of thing.

Hooray! I would really love to know how much we have raised so far. I gave $15 which I think was around £10.50. I've also been bugging all of my friends to buy it.

So far I've played Falling Skyward and The Rail, they're both awesome! Well done Ben and James :D

I've been saving up some Bake Sale related links:

http://n4g.com/news/922094/the-ags-bake-sale-bundle

http://www.gnomeslair.com/2012/01/taste-ags-bake-sale.html

http://www.indiegamemag.com/name-your-price-for-14-great-games-the-ags-bake-sale/?utm_source=feedburner&utm_medium=twitter&utm_campaign=Feed%3A+IndieGameMag+%28The+Indie+Game+Magazine%29

http://www.rockpapershotgun.com/2012/01/20/use-wallet-on-charity-the-ags-bake-sale/

http://www.thereticule.com/ags-bake-sale-is-live/

http://www.cubedgamers.com/home/2012/01/17/the-rise-of-indie-games/

That last one is an interview with me over at Cubed Gamers (by Will who attended Adventure X!) He also discusses the rise of indie games.

Thanks for all of the support everyone! I just want to say to EVERYONE here at AGS, a big thank you for pledging donations and for the moral support to the Bake Sale. This has got to be one of the best communities on the net! Now let's keep giving to Charity!!!

Yay  ;D
#67
One more thing about the site, it might be an idea to include some sort of Email address, just incase (heaven forbid) that someone purchases the Bake Sale and is experiencing difficulty in their download. The last thing we want is people to have problems and have no where to turn to.
#68
Would it be too much trouble for my game Entrapment to say 'Lightbulb Games' instead of my forum name? And maybe link to www.lightbulbgames.co.uk?

I'm going to start spreading the word on Twitter and Lightbulb Games website and Facebook and Word of Mouth and everything!!!

Go Bake Sale!!!
#69
Ha ha nice. I knew that video interview would exist somewhere. Good vid, I'm looking forward to seeing the ones from Sunday as I missed that day :(.
#70
I have this code for an NPC pacing an area. I want it so that when he reaches location 1 or 2, he waits for a few seconds before walking again. I tried to do this using timers, but failed miserably.

Code: ags

function room_RepExec()
{

  if (!cDog.Moving) //only check if the NPC isn't moving
  {
    if (characterLocation==1)
    {
      cDog.Walk(111, 183, eNoBlock, eAnywhere);
      characterLocation=2;
    }
    else
    if (characterLocation==2)
    {
      cDog.Walk(13, 181, eNoBlock, eAnywhere);
      characterLocation=1;
    }
  }
}
#71
Ahhh, I see. I didn't spot the Uniform walk speed option.

Thanks Khris.
#72
Hi

I am using keyboard movements in my game, walking left and right is fine, but when I move the character up they jump about 4 pixels upwards each time, which is too much as the characters have very small sprites. Is there a way to edit the module/somewhere in the script where I can change the speed of the movement of the character with the keyboard (arrow keys).

Thanks in advance guys.
#73
Hi Guys

I just wanted to say that it was nice meeting you all. It was a shame I couldn't be there on the Sunday too, but I really enjoyed myself nevertheless. I thought that people should have had name badges with their forum names on as I probably spoke to people I would have known from the AGS forums, but didn't realise!

If your wondering, I was Stuart Lilford who was plugging Lightbulb Games, Entrapment and the Bake Sale and throwing my business cards at everyone.

Thanks as well for the feedback from Entrapment. People seemed to enjoy the game and it got a few laughs, which was great. I also had the chance to see some great games in development. Let's hope that they get finished ;).

Quote from: Technocrat on Sun 18/12/2011 08:34:52
The main theme of yesterday's festivities was "violence against women". Also, prizes!

Yes, I hope that there is nothing psychological about the fact that both our games featured attacks against women in some form.

Quote from: straydogstrut on Sun 18/12/2011 11:21:32
I'll have more of a nosey round today, but the ones I saw that were playable - The Rail, Entrapment - were fantastic imho.

N'awww thanks very much.

Looking forward to next year!

Thanks for organising the whole shindig Mark  :=

#74
Yes, in some cases it cuts off and in others it doesn't show up at all? In one case Internet Explorer kept asking if you wanted to save the file to your computer?

Thanks Khris, I'll try that and see if it works.
#75
Hi guys

I've been working on the Lightbulb Games website recently (see website here). And I'm having a little trouble with this page which holds the Shockwave game 'Maze Defender'.

The page I'm talking about is HERE!

I use Wordpress as I know nothing about web design and html, so I placed this code in the page post for Maze Defender

Code: ags
Maze Defender

<object width="100%" height="100%" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="fullscreen" value="yes" /><param name="src" value="http://lightbulbgames.co.uk/Games/Maze_Defender.dcr" /><embed width="100%" height="100%" type="application/x-shockwave-flash" src="http://lightbulbgames.co.uk/Games/Maze_Defender.dcr" fullscreen="yes" /></object>

<strong>Controls</strong>

Right Arrow Key: Move Turret Clockwise
Left Arrow Key: Move Turret Anti-Clockwise

Spacebar: Shoot!

<em>Note: DO NOT shoot the Power Ups, they need to reach your base in order for them to activate.</em>

&nbsp;

For more information on Maze Defender, please read the blog post <a title="Maze Defender Blog Post" href="http://www.lightbulbgames.co.uk/?cat=4">here</a>.

&nbsp;


This seems to work fine in my version of Safari and Internet Explorer, however on some other computers it doesn't work in IE or crome.

I'll admit that I just copied and pasted what I though was correct and it seemed to work, but I recently found that in some cases it doesn't.

Can anyone help me to correct this issue?

Thanks in advance for any help.
#76
I'll now be attending on the Saturday and bringing a demo of the Bake Sale game Entrapment along with me. I'm looking forward to meeting up with other developers  ;D

Just wanted to say a thank you to m0ds for organising the event, it's a big step for AGS developers and fans of the games.
#77
Lightbulb Games will be presenting a demo of Entrapment at Adventure X on Saturday 17th December. So if you want a preview of the game, come along and have a play, this is exclusive to Adventure X as the demo will not be seen anywhere else. I will also be there to answer any questions about the game, Lightbulb Games or just to have a friendly chat. Why not pop along?

Adventure X

Also, the Lightbulb Games website has a new look now, so head on over to lightbulbgames.co.uk to check it out.

See you soon!
#78
Critics' Lounge / Re: Teen Character
Wed 07/12/2011 09:04:12
Quote from: AnasAbdin on Mon 28/11/2011 09:37:24
Justin Bieber.

Quote from: Monsieur OUXX on Mon 28/11/2011 16:49:38
(provocative scumbag attitude)

Quote from: Paul on Fri 02/12/2011 16:37:25
he looks like a big clunky, oafish teenager.

Quote from: Abisso on Mon 05/12/2011 13:55:52
I'll tell you what he looks like to me: a mostly ordinary teenager, not very smart, maybe even a bit retarded or slow.

I based this sprite on a picture of me  :'(


Only joking fella's. Although the sprite is based on me, I appreciate the wonderful comments and tips. I will post an updated version soon. Thanks for the help  ;).


Edit by ProgZ:  Please don't double post.
#79
Critics' Lounge / Re: Website Feedback
Mon 05/12/2011 11:23:41
Hi

After a lot of tinkering, I decided to use Wordpress, as I find it easier to create a professional looking website with. I have kept the same sort of theme as the last website.

I would love to hear what people think of the new look?
#80
Critics' Lounge / Teen Character
Mon 28/11/2011 08:43:05
Looking for some views on this character sprite:





Area's I'm not happy with=

The face - for some reason, it doesn't seem right
The Shoes - I think I need to add more detail here
And something else I can't quite put my finger on?

Thanks in advance for any help  ;)
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