Those wacky Canadians.
* TerranRich pictures rodekill shading his eyes from a bright light above, yelling "No! Don't let them take me, eh!"

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Show posts MenuQuoteAn imaginative psychodrama of self-confrontation and moral dilemma, by way of Haiti, Sherwood Forest, and an American Civil War battlefield. One of the most intriguing storylines I've seen in any game. You wander the city streets, or possibly the castle grounds, with a sense of temporal dislocation and confused memories of vampires, until a friendly fortune-teller helps you put your head back together through a series of visions about your past and what it means to you. Written by seven strangers, the game is divided into self-contained segments of highly variable style, subject matter, and quality. This is at once the game's greatest strength and its greatest weakness. Just about everything you hate in games can be found here - mazes, time limits, obscure "guess-the-word" puzzles - but the flawed parts fit into the frame-tale so well, the effect is dazzling. Given a better parser and the removal of some of the more annoying puzzles, this one would easily rate five stars.
Quote from: Hollister Man on Fri 18/04/2003 05:09:10
Hey, I feel sorry for you, in a way. I actually never lost someone that soon. I agree with some others here, it is a proven fact that sex is the worst KILLER of relationships.
On another note, there is a fairly old song. It goes something like, "When I fall in love, it will be forever, or I'll never fall in love. When I feel that you feel that way too, that's when I'll fall in love." The best answer is to be a good friend, and to make it known that you are romantically interested.
I feel there are two types of "daters." Some date to get sex, and nothing else. Others are looking for a long term relationship. Heck, some people have "dated" for a decade or longer. Be the latter, not the former.
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