Ah yes, I just figured it out.
I meant by using the 'new' keyword and, ultimately, the 'delete' keyword. I like the analogy though
Quote from: KhrisCreating an Object pointer doesn't increase the number of objects, just the number of pointers (just like adding signposts doesn't add towns).
I meant by using the 'new' keyword and, ultimately, the 'delete' keyword. I like the analogy though
