Thanks for the reply Enrico.
Sadly its not working for me, I've now tried so may different combinations of cfg files in directories, out of directories, cfg files everywhere! Nothing.
This is my acsetup cfg
Code: ags
This is my android cfg
Code: ags
I'll have to wait and see what Crimson finds, hopefully a solution to my problem
This is pretty silly, but I appreciate your help!
Kind regards
C
Sadly its not working for me, I've now tried so may different combinations of cfg files in directories, out of directories, cfg files everywhere! Nothing.
This is my acsetup cfg
[sound]
digiid=-1
midiid=-1
digiwin=-1
midiwin=-1
digiindx=0
midiindx=0
digiwinindx=0
midiwinindx=0
[misc]
game_width=320
game_height=240
gamecolordepth=16
antialias=0
notruecolor=0
cachemax=131072
user_data_dir=
shared_data_dir=
titletext=Agony Setup
[graphics]
driver=D3D9
windowed=0
screen_def=max
game_scale_fs=proportional
game_scale_win=max_round
filter=stdscale
vsync=0
render_at_screenres=0
[language]
translation=
[mouse]
auto_lock=0
speed=1
This is my android cfg
[misc]
config_enabled = 0
rotation = 2
translation = default
[controls]
mouse_method = 0
mouse_longclick = 1
[compatibility]
clear_cache_on_room_change = 0
[sound]
samplerate = 44100
enabled = 1
threaded = 1
cache_size = 10
[midi]
enabled = 0
preload_patches = 0
[video]
framedrop = 0
[graphics]
renderer = 0
smoothing = 0
scaling = 2
super_sampling = 1
smooth_sprites = 1
[debug]
show_fps = 0
logging = 0
I'll have to wait and see what Crimson finds, hopefully a solution to my problem

Kind regards
C