That would be Snatcher
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Show posts MenuQuote from: Amayirot Akago on Fri 16/12/2016 18:30:27
Fatal Frame/Project Zero? (which incidentally is the international name for the Zero series)
Quote from: Atavismus on Fri 16/12/2016 17:34:03So you were right, sorry
Zero: Tsukihami no Kamen?
Quote from: Danvzare on Fri 16/12/2016 18:04:44Nop
Eternal Darkness?
Quote from: Atavismus on Fri 16/12/2016 17:34:03Nop
Zero: Tsukihami no Kamen?
Quote from: Kumpel on Fri 16/12/2016 17:22:59
clocktower?
Quote from: Danvzare on Mon 05/12/2016 16:51:33
Oh I know that game!
It's Semen!
Wait, no, Seaman.
I'll let someone else have my turn.
Quote from: Cassiebsg on Sun 04/12/2016 22:12:17
You know, it it's suppose to be in the background and even further away, then you need to de-saturate it, more than your room... try looking at stuff that are very far away. When you make it that brightly colored into a room like that, it'll just up and be in your face all the time.
Quote from: Cassiebsg on Sun 04/12/2016 21:53:53Thanks, I guess creating an atmosphere is the only thing I can achieve right now
Hey, it' got a lovely atmosphere! Very eery/spooky.
Though that picture seems to jump out of the BG... is it floating in the foreground?
Quote from: cat on Sun 04/12/2016 12:54:43
About your backgrounds: They are in two rather different styles and even another style compared to the character. It is generally a good idea to have all art in the same style, especially when starting out making games.
Quote from: Cassiebsg on Sun 04/12/2016 00:08:56
Hey it's not that bad!
Basically, on the walk cycle you are just missing the "bounce". Which means that when the legs are side by side he's higher, and when his legs are further apart he'll g lower.
Just search the forum or google for "walk cycle" and you'll get a lot of examples on how to do it.
Don't what the 1st BG is suppose to be, but looks disturbing.
Love the wind/fog effect you have on the second.
Quote from: Danvzare on Sun 04/12/2016 11:44:19
It takes quite a while to get good at drawing, but you're certainly better than I was when I first started.
Personally, I think what you've got is good enough for a nice stylized game. They look quite nice to me.
If you want to know how to improve on your art in general though, I have only two recommendations. Draw with pencil and paper every day (you'd be surprised at how much those skills transfer to all other types of art), and draw pixel art in a much smaller resolution, then double it, and carve it out. That's how I improved.
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