In the last week I built a Myst-style adventure game system in Unity using C#. I'm no programmer, but it was easy to make, so I am hoping some of you might want to get together and build something much better.
It would be released for free, and give people a base on which to build their own adventures. And they'd be playable in a browser.
I'll release what I have so far if anyone is interested in taking a look, but it would probably be easier to start from scratch, because the way I've implemented some of the features may not be the best way.
Implemented
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Demo (Requires Unity browser plugin)
[Demo link expired]
It would be released for free, and give people a base on which to build their own adventures. And they'd be playable in a browser.
I'll release what I have so far if anyone is interested in taking a look, but it would probably be easier to start from scratch, because the way I've implemented some of the features may not be the best way.
Implemented
- 360 degree view
- Movement between points with smooth camera - Uses a trigger/hotspot system and iTween.
- Inventory - simple array.
- Dialogue system - Uses simple indexes/links, and displays character portraits, but can't flag variables etc yet.
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Demo (Requires Unity browser plugin)
[Demo link expired]