Currently compressing a clean script project file...
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Show posts MenuQuote from: Slasher on Tue 03/03/2020 18:41:52
TheManInBoots... Welcome to the wonderful world of ags...
I brave your attempt and you had some good ideas..
I am certain that what you have learnt will aid your progress and you will go on to make some good games..
Keep it simple and pure and keep learning
Quote from: Shadow1000 on Thu 05/03/2020 04:10:19
I have no idea how to play Unfreeze and I don't see any instructions here or in the folder. I tried the different links and downloaded it and opened it three times into a folder over 2 GB and I only see a few dozen files that I can't open. I don't see any executable or readme or place to start. How is this entry to be played?
Thank you
oindicator.X = 438 FloatToInt(IntToFloat(Game.SpriteWidth[723] - Game.SpriteWidth[shower.Graphic]) /2.00, eRoundDown);
oindicator.Y = 362-FloatToInt(IntToFloat(Game.SpriteHeight[723] - Game.SpriteHeight[shower.Graphic])/2.00, eRoundUp);
//walks behind tent
/*if(cJames.Room==2)
{Jamesposition=Screen.ScreenToRoomPoint(cJames.x, cJames.y);
if(Jamesposition.x>400&&Jamesposition.x<450&&Jamesposition.y>300&&Jamesposition.y<340)
{
behind=true;
}
}*/
//walks behind tent
if(cJames.Room==2)
{Jamesposition=Screen.ScreenToRoomPoint(cJames.x, cJames.y);
if(Jamesposition.x>400&&Jamesposition.x<450&&Jamesposition.y>300&&Jamesposition.y<340)
{
behind=true;
}
}
Quote from: VampireWombat on Tue 03/03/2020 13:46:17Quote from: Slasher on Tue 03/03/2020 13:33:25No, not really...
If you think it is strong enough then release...
It would be like simply putting some lettuce on a bun and calling it a burger.
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