Quote from: Mandle on Thu 29/08/2019 02:14:46
You could use the dummy character method and just put one on every area.
Personally I would just manually test for the distance from the character to each of the area's coordinates using Pythagoras' formula instead of using dummy characters.
I like your idea! How can I access and address all the coordinates of the Walkable area and let the computer run through all of them one by one? What command or function can I use for that?
And for your elaborate dummy method: when my character stands inbetween two Walkable areas, outside any Walkable area, I want the closest coordinate to a specific Walkable area, not necessarily the Walkable Area closest to the character. I don't understand how multiple dummies would help here?