Wow, I'm a genius. I was trying baseline stuff, with 1000 or -1, but never left default 1.
That solved it, thank you guys.
That solved it, thank you guys.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts Menu
// Dialog script file
@S // Dialog startup entry point
if (floor==2) Dialog.SetOptionState(2,eOptionOff);
return
@1
return
@2
return
// Dialog script file
@S // Dialog startup entry point
if (floor==2) Dialog[0].SetOptionState(2,eOptionOff);
return
@1
return
@2
return
// Dialog script file
@S // Dialog startup entry point
if (floor==2) option-off 2;
return
@1
return
@2
return
// room script file
function room_RepExec()
{
object[0].Move(movx, 480, 1, eNoBlock, eAnywhere);
Wait(5);
movx--;
if (movx==-2) cEren2.SayQueued("...One week has changed so much...");
if (movx==-19) QueuedSpeech.ClearQueue();
if (movx==-20)cEren2.SayQueued("");
if (movx==-39) QueuedSpeech.ClearQueue();
if (movx==-40)cEren2.SayQueued("It looks so peaceful and quiet from here.");
if (movx==-59) QueuedSpeech.ClearQueue();
if (movx==-60)cEren2.SayQueued("But down there is a real hell.");
if (movx==-79) QueuedSpeech.ClearQueue();
if (movx==-80)cEren2.SayQueued("");
if (movx==-99) QueuedSpeech.ClearQueue();
if (movx==-100)cEren2.SayQueued("...If only I wouldn't...");
if (movx==-119) QueuedSpeech.ClearQueue();
if (movx==-120)cEren2.SayQueued("No, it's too late...");
if (movx==-139) QueuedSpeech.ClearQueue();
if (movx==-140) cEren2.SayQueued("...To change one week, that became 20 years...");
if (movx==-159) QueuedSpeech.ClearQueue();
if (movx==-160)cEren2.SayQueued("");
if (movx==-179) QueuedSpeech.ClearQueue();
if (movx==-180)cEren2.SayQueued("It all started 20 years ago...");
if (movx==-209) QueuedSpeech.ClearQueue();
if (movx==-210){
FadeOut(1);
odate.Visible=true;
Wait(20);
FadeIn(1);
Wait(80);
FadeOut(1);
cEren.ChangeRoom(2, 160, 430);
}}
function room_AfterFadeIn()
{
}
function room_Load()
{
mouse.Visible=false;
cEren.Transparency=100;
odate.Visible=false;
}
Rep_Exec
(
Wait(20);
time++;
if (time==1) cChar.SayQueued("text1");
if (time==9) QueuedSpeech.ClearQueue();
if (time==10)cChar.SayQueued("text2");
if (time==19) QueuedSpeech.ClearQueue();
...........
)
cChar.SayQueued("text1");
cChar.SayQueued("text2");
cChar.SayQueued("text3");
cChar.SayBackground("text1");
cChar.SayBackground("text2");
cChar.SayBackground("text3");
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.062 seconds with 14 queries.