Hello all.
i got this bg for game intro/first screen done and I'm happy with most of the things but two-three things that still give me headache are:

1. sky. (should i pick these 4 colors and eventually add couple inbetween colors to smoothen it or should i just abuse gradient and then draw clouds over, or do you have some other ideas)
2. the circle itself. i was planning it to be made of stone slobs/pieces and its kind of important area on this screen so I'm not sure what would be the best way to give them life and little depth and still not lose black outline.
3.(?) eventual lines on the clif surface floor?
btw i am aware of certain areas where outline looks thin (bit thready) i will fix that, and i think ill add shadow area to the closest part of the cliff.
general ideas and paintovers are welcome (Andail i remember you made some magic with image that was supposed to be part of game i was making so please take a stab at this one if you have time - this goes to everyone else ofc)
cheers,
TheSaint
i got this bg for game intro/first screen done and I'm happy with most of the things but two-three things that still give me headache are:

1. sky. (should i pick these 4 colors and eventually add couple inbetween colors to smoothen it or should i just abuse gradient and then draw clouds over, or do you have some other ideas)
2. the circle itself. i was planning it to be made of stone slobs/pieces and its kind of important area on this screen so I'm not sure what would be the best way to give them life and little depth and still not lose black outline.
3.(?) eventual lines on the clif surface floor?
btw i am aware of certain areas where outline looks thin (bit thready) i will fix that, and i think ill add shadow area to the closest part of the cliff.
general ideas and paintovers are welcome (Andail i remember you made some magic with image that was supposed to be part of game i was making so please take a stab at this one if you have time - this goes to everyone else ofc)
cheers,
TheSaint