I like the style, both the room and the character are fairly unique.
Suggestions:
if there's something interesting in the room, light could be coming out from under the door instead of shadow (or animated flashing lights as if some experiment were going on).
The style's good but inconsistent. There are thick lines and thin ones, fine details and few details.. I would suggest picking either a vaguer style or a sharper style and going with that one for everything. The result of the style mixture is that the char clashes with the background. There's something else that is gnawing at my brain about the image but I can't put my finger on it. Anyway.. originality is good and you've skill enough to put it to use.. go for it.
Suggestions:
if there's something interesting in the room, light could be coming out from under the door instead of shadow (or animated flashing lights as if some experiment were going on).
The style's good but inconsistent. There are thick lines and thin ones, fine details and few details.. I would suggest picking either a vaguer style or a sharper style and going with that one for everything. The result of the style mixture is that the char clashes with the background. There's something else that is gnawing at my brain about the image but I can't put my finger on it. Anyway.. originality is good and you've skill enough to put it to use.. go for it.