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Messages - ThreeOhFour

#1781
General Discussion / Re: StarCraft anyone?
Mon 02/11/2009 01:28:35
Quote from: ALPHA2T on Mon 02/11/2009 00:58:04
We are actively using Game Ranger with Peder,dkh and Crimson Wizard.
Ben, are you planning on using it?

GameRanger runs kinda bad for me due to my horrible net, but if you're all up for a game at some point and don't mind me dragging you all down lag wise, I'll make some free time for a match or two :)
#1782
General Discussion / Re: StarCraft anyone?
Sun 01/11/2009 23:13:50
Batch files make you 1337

Not knowing that SC2 hadn't been released yet makes you n00b


Way to achieve perfect balance, Ryan ;D
#1783
It always amuses me when Jenny McCarthy's name gets mentioned when talking about medicine. Amuses me in a kind of horrified way (she's quite clearly Satan or something similar  ;D (please, no religious debates or anything, it was just an expression people)).

Anyway, the flu sucks. Rest up and get well soon  :)
#1784
Hehe, now that I re read it that sounds like a rhetoric filled propaganda flyer! I sound like Peder talking about Gameranger  :-[ ;D

Seriously though, Vince, your interface is one of the few interfaces in the AGS world that excites me and makes me feel like I can see The Future (and I'm not allowed to talk about one of the other ones :()
#1785
General Discussion / Re: StarCraft anyone?
Sun 01/11/2009 12:28:31
I'm already in there chatting to you :)
#1786
General Discussion / Re: StarCraft anyone?
Sun 01/11/2009 11:25:36
We should get this moved to popular threads :)

Anyway, if anyone wants a game or two in the next few hours, I'm here and sick of working on my game  :D
#1787
AGS Games in Production / Re: The Cat Lady
Sun 01/11/2009 07:49:29
I'm not really a horror fan, but I have to say you introduced the story in a very beautiful way. Really gave me the chills, nice work :D
#1788
After referring to the thread CW started in the Tech forum and annoying monkey for help, this all works perfectly. Big thanks guys, I really appreciate your help!  :D
#1789
Oh, haha, you mentioned me so I can talk in here without feeling like I am giving away secret squirrels I am not supposed to be.

Crimson:

I gotta say this man, despite what reservations you may have about dragging and dropping it all feels perfectly natural. I mean that. Maybe it takes a minute or two to familiarise yourself with the interface, but after that you realize that every other point and click adventure game ever made has been doing it wrong, and somebody has finally figured out how to do it right.

Ryan Timothy just asked me about this, so this is how I feel: If Resonance's interface doesn't change the way we make adventure games, then people are complete fools. The conventions we've been accepting all along as standard seem so outmoded and redundant compared to this that I can't help but frown when I go back to playing other games (including my own).

Sorry for the shameless drooling in your thread once again, Vince  :-*

Edit: Also, congrats on getting the game sent in to the IGF comp, guys, and best of luck!
#1790
Daygame would be sweet.

Consider me in favor of this idea!
#1791
Just tried it, doesn't display the message.

Like I said, it isn't a big issue, just a minor annoyance, so if we can't get around it I am not going to be too upset.

If you're interested I can PM you the source (although I haven't bothered keeping my script very tidy this time, so it's a bit all over the place  :-[)
#1792
General Discussion / Re: StarCraft anyone?
Fri 30/10/2009 14:11:22
Thanks for the game, dkh and Mazoliin, I had a blast (even though you both picked on me  ;))

I feel I'm starting to get the hang of this game again, so I'll be looking for a rematch soon (not that I expect to win against dkh, but you know, lose less pathetically) :D
#1793
General Discussion / Re: StarCraft anyone?
Fri 30/10/2009 13:21:39
Finally got the beta compiled and sent to testers!

I have an early start in the morning and I haven't had much sleep.

Count me in (well, for one game anyway) :D
#1794
Khris, this seems perfect, awesome! It took a little bit of fiddling but it seems to work fine save for one confusing thing: It deselects just fine over other inventory items, but not when over a blank part of the inventory (Ie, space in the inventory that hasn't got an item in it). Am I missing something?

Thanks for your help so far  :D
#1795
Gosh dang it.

Now I feel like a stupid, I swear I had those mouse.x and mouse.y coordinates in before  :-[

Ignore the second question, I am tired and stupid  ;D
#1796
I haven't really done much playing around with GUIs, and today I finally got around to building the GUI for a game and thus have 2 little non urgent questions:

1. I'm not quite sure how, but I want to make it so that when over the inventory with the mouse mode as eModeUseInv a right click deselects instead of looking. I've thought about maybe trying to tie the on_mouse_click function to the repeatedly_execute_always function but can't think of how and am sure this is not the correct manner to approach it in. Any thoughts?

2. I've put in a GUI.GetAtScreenXY function. Usually I'd write a GetAtScreenXY (ie, for a character) function like:

Code: ags

function repeatedly_execute_always()
{
  if (GUI.GetAtScreenXY != gInventory)
  {
    gInventory.Visible = false;
  }
}


But this doesn't seem to work with a gui, and I had to jump into the manual which suggested I do this:

Code: ags

function repeatedly_execute_always()
{
  GUI *theGui = GUI.GetAtScreenXY(mouse.x, mouse.y);
  {
  if (theGui != gInventory)
    {
      gInventory.Visible = false;
    }
  }
}


This is no problem - it does exactly what I want, however I'd like to know why I can't use the other method (if anyone knows) and what purpose the GUI *theGui (this seems to be setting a variable?) serves.

Thanks for your help :)
#1797
General Discussion / Re: StarCraft anyone?
Fri 30/10/2009 02:19:36
Hooray! My first StarCraft match against two other people!

I had fun, Peder and Ryan (and I saved the replay too :D)
#1798
General Discussion / Re: StarCraft anyone?
Fri 30/10/2009 01:00:37
Yeah, why not :D

Peder might join us as well (maybe)
#1799
General Discussion / Re: StarCraft anyone?
Fri 30/10/2009 00:02:30
Quote from: Ryan Timothy on Thu 29/10/2009 23:27:20
Well Ben, I hope you did better than I.
Dkh is a freakin machine with starcraft.  Felt like he was building six times faster than I was.  My priorities were all mixed up and poor. :(  I have a lot to learn. lol

RIP my poor Terran buddies.

There is a sure fire way to find out, Ryan Timothy ;)

I've had sleep and am ready for battle if you want a game  8)
#1800
General Discussion / Re: StarCraft anyone?
Thu 29/10/2009 15:58:07
I can't imagine watching Starcraft matches being the same without commentators excitedly yelling "DARKU TEMPLAR!!!" and then lots of other words I can't understand  ;)
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