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Messages - ThreeOhFour

#2381
Some assembly required.

2x

4 colours.

If this does not weird you out then I give up ;).

Feel free to disqualify it if you feel it's not a traditional portrait :).
#2382
The return to Parodise looks set to be just as colourful and funny as the first one.

I really look forward to this game! :D
#2383
I followed the initial post as far as "First I added the two numbers together" ;)

I'm bookmarking this page so that I can read a sentence of it every year and then spend the rest of that year figuring out what that sentence means.

Apologies for the OT :)
#2384
The Rumpus Room / Re: Happy Birthday Thread!
Fri 01/08/2008 04:14:49
And happy Burthday to TheJBurger :D
#2385
The Rumpus Room / Re: Happy Birthday Thread!
Thu 31/07/2008 05:57:53
Happy Boythday to Boyd :D
#2386
Critics' Lounge / Re: Is it finished?
Thu 24/07/2008 09:32:29
Evil mentioned the main thing I'd change, and that's the big rock in the bottom left hand corner. The top right edge follows almost the exact edge of the path, creating a tangent line with it. Moving either to the right or the left should help it stand out and give that part of the image more depth. Also, check the shading on the right edge of the rock - you've left a line of the lighter grey there and it appears to be lit from the side as well as the top.

Perhaps you could consider some shadows under the tree root on the path to help differentiate between the two a little clearer.

Other than these points I think it is well done.
#2387
It's not with the dinosaurs.

Try this:

Spoiler
In the dimension in which you are trying to use the hand and rope, check the second door (113b). Open it up and there's a note stuck to the door. Read the note.
[close]
#2388
Close. Not quite.

Think of something else, something sticky.

Blatant help:

Spoiler
Blutack
[close]
#2389
You need to pry them off with a crowbar.

There is a crowbar in a room you haven't been to yet.

Spoiler
Go into the ufo. Look carefully at all the sections of wallpaper. There is a hidden room you have yet to visit.
[close]
#2390
I recognized the DOTT font straight off! It was a nice little homage, I found.

I finished this yesterday and loved every minute of it. This is definitely one of my favourite AGS games to date. I'll be mentioning this to some friends!
#2391
Haha awesome! Great trailer.

Bonus points for the inclusion of the word "Penultimate" ;).
#2392
With ProgZ's sprites and BB's backgrounds, RON is all of a sudden one of the best looking things out there! :)

Nice works!
#2393
I've only played this a short while but I just have to comment. This is so great. Colourful, funny and very stylish.

The writing is also excellent. I loved the fact that when:

Spoiler
I clicked the lightbulb and he said "I'm not touching that. Only a complete idiot would touch that" I knew exactly what to do, immediately ;D
[close]

Very, very cool.
#2394
Quote from: markbilly on Sun 13/07/2008 23:16:40
2. I also want to nominate "Shoot, I Got Abducted!", but if that is too short or something can I nominate all of Ben304's work so far this year...?

This made me smile very much. Cheers!

However, I really doubt that Shoot! is anywhere near the length required to be nominated, the same with Man Boy (Besides, Man Boy is not P&C).

Still, big thanks for your kind thoughts!

I'd like to nominate Nanobots and Once Upon a Crime.
#2395
I like the Sci-Fi cheesiness of 'Ape of the Planets'  :=

Or, to combine something monkey-ish with something darkish, and throw in a Monkey Island reference for the hell of it (because I know you're a fan), and also to refer to Lucasarts in other ways, but mainly just because the idea makes me giggle:

'Darth Mandrill'

Seeing as this does not even slightly resemble any other AGS forums user's nickname in even the slightest way, you'll really stand out from the crowd!



...If I ever make a GiP thread now, it's getting locked, screenshots or no ;D
#2396
Quote from: LGM on Sat 12/07/2008 09:33:32
Is there a market for AGS porn games, Dave. If so, I've got just the man for you.

I didn't realise you were studying to make those sort of films, LGM!
#2397
Yaaaaaay!  :D

Quote from: The Ivy on Fri 11/07/2008 14:40:23
They had to put that press release through a fancy-language filter before it hit the airwaves. The original draft of my quote said something like,

"Umm...I don't know how this happened, but I'm gonna go with it." ;)

This cracked me up! Have jokes like this in the game ;)!

Oh, and PS:

Quote from: Dave Gilbert on Fri 11/07/2008 19:41:44
If it works out, I'd love to do the same for other AGSers.  We'll see how it goes. :)

:o Dave is going to be a big time manager now!? ;)
#2398
Quote from: Privateer Puddin' on Thu 10/07/2008 19:50:47
No thread on this yet, so well done on the Wadjet Eye Games deal too :D
The same from me. Awesome ;D!
#2399
New graphics are definitely an improvement. Good work, Alarconte.
#2400
The walkcycle looks fine except for the fact that the frames have been imported backwards. Look at each frame and compare to the one next to it.
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