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Messages - ThreeOhFour

#2521
Nice to see a unique and interesting character design.

Here's a few little changes you could consider. I did this ultra quick so it's a bit sloppy:



- Gave him more of a forehead, his face looked too long to me. All I did was drag the eyes and eyebrows down a bit.
- Changed skin from earthworm pink to a more tanned look. Used only 3 shades because I'm short on time ;).
- Adjusted lighting from side on to top down.

Hopefully this might help you out a bit :).
#2522
Awesome entries everybody!!!

It's great to see so many people entering this thing!
#2523
Sounds pretty neat.

Is it me reading too much into things, or is their name really "Agree" backwards?

EDIT: ...or not. I really need to make sure I check the seplilng of things before I randomly type nonsense  :-[.
#2524
AGS Games in Production / Re: Resonance
Fri 11/04/2008 11:39:43
With regards to the laptop mode:

It really, really impresses me when somebody says "Oh, this could be a problem" and instead of saying "Well.... 95% of players will be using a mouse so I won't worry about this" or whatever, the developer instead takes the time to program in a function to solve the problem, whether minimal or not.

Very encouraging to see this level of commitment here, and what a fantastic attitude to apply to game design :).
#2525
Critics' Lounge / Re: New background for Henri
Fri 11/04/2008 11:33:56
Your stuff continues to impress :).

No crits from me.
#2526
Critics' Lounge / Re: Inky BGs
Fri 11/04/2008 11:30:31
Dualnames - Actually, I've got the style for "That game of mine" ;). The graphics are 98% done for it, so I don't plan on redoing any. Nice to hear you think it is cool :).

Snake - You're far too kind sir. I enjoy drawing in this style but do hope to progress on to better graphics soon.

Tuomas - I agree, I don't think it is an excellent drawing by itself, and anybody seeing the pictures as just linework would probably pass them off as children's scribbles. I'm pleased to hear the colour scheme works well - I was stuck in a low saturation rut for a while there, and it is nice to move on.

Thankyou for all comments, and please, if there is anything you think I could improve, let me know :).
#2527
Critics' Lounge / Re: Inky BGs
Thu 10/04/2008 13:42:52
Thanks :).

I remain amused by the fact that nobody has told me off for having disgusting linework or drawn perspective lines on the town background, asking whether I've even heard of a vanishing point before ;).
#2528
The plugin sounds so absolutely neato :D.

Godspeed!
#2529
Critics' Lounge / Re: Inky BGs
Thu 10/04/2008 11:25:29
toonaholic - Thanks for the note and, yes, I have thought about using coloured outlines. My big problem here is that I do my outlining first, with basically no idea whatsoever what the colours will look like, and guess the colours on the run. I'm sure I'll get over this but :).

Ryan Timothy - It's easy for me to stick to a style, but in reality I aim to expand my style and not limit myself to using one technique. This is just for now whilst I am getting acquainted with the tablet - I hope to move on once I am more familiar with it. The dot style (mould ;)) is my way of adding a bit of texture and a stylised light gradient to the image.

Dualnames - I was thinking the same thing last night, but remember these are more practise backgrounds than anything else. Thanks for the nice comment :).

miguel - Could you perhaps mean "Cafe de Nuit"? (Hope I got the spelling correct). If so, then yes, I am very familiar with the piece :) (Not that I know anything at all about art). I would oil paint it if I had the skill to :).

I appreciate the comments, all. I have thought about the technique I use to do this in my head and should be able to simplify it a lot, perhaps even halve the amount of time needed to do one of these backgrounds (a whole hour seems excessive for something so simple).
#2530
Critics' Lounge / Re: Inky BGs
Wed 09/04/2008 15:15:09
It takes me about an hour, I guess? The top one took a little longer because I had to redraw the bridge heaps of times :(.

The one I mentioned that I did up for skitzo took me about three hours, but is far more detailed.

Cheers :)
#2531
Critics' Lounge / Re: Inky BGs
Wed 09/04/2008 15:01:04
veryweirdguy - Cool, I had the same thought about it being vector and wondered if anyone else would. I think this is because I stuck to 100% opacity - I like the vector style, so this is a good thing. I had noticed the tree shading looks kinda crappy myself; hopefully I can figure out a way to do it better. Glad you like :).

miguel - Thanks, I'm glad you think it sets the mood. I agree with you that the first drawing looks better - in fact the first one was the last one I drew. I didn't actually intend for them to be any more than just fun sketches, so I'm not to worried if they don't work so well as game backgrounds, but I can see how you like the first one more for a game background. I've done up a much more detailed and game-worthy background by request for skitzo, so if he doesn't mind (and if my stupid, ultra slow internet ever uploads it) I'll post it here as well for your crits.

Cheers for the comments :).
#2532
Critics' Lounge / Re: Inky BGs
Wed 09/04/2008 09:01:04
Glad you like them Skitzo. I've been using the Gimp to draw these and yes, using a tablet makes it much easier to get a less rigid look to the image.

I could probably do a request image for you easily - PM me (not email because of spam filter) and I'll take a look for you :).
#2533
Critics' Lounge / Inky BGs
Wed 09/04/2008 08:03:40
Hey all,

Yes, this is another "omg new tablet, help!" thread by me ;).

Disappointed with the lack of clarity for the edges on my previous "painting", I decided to try to go with a more comic-y style of sketch while I am still getting used to this tablet thing. I had a bit of a play last night and today (I try and make myself draw every single day with the tablet in the interest of getting better with it [and at art in general]) and came up with the following 3 sketches:


A bridge!

A house!

A cliff!

I know I should focus on one image at a time, but I wanted to crank them out while I had a clearish picture in my head how I wanted these to look*.

What I'm looking for is advice on... well, everything. Are the lines too thick (I think yes), are the colours alright, the general layout etc? I've not bothered with any opacity variation here, setting the pressure sensitivity to just size. For the lines I used a size 3 brush and a hand that's far too heavy still (:() and for the colouring I stuck to a size 15 brush.

Any tips you could offer a newbie would be most appreciated :).

*(ps, they looked waaaay better in my head :P)
#2534
General Discussion / Re: Gay, the insult
Mon 07/04/2008 15:03:57
This actually happened to a friend of mine** (who we has suspicions about) :P

Could be tricky to "pull off" though ;).

**Thankfully, I was not the one who walked in on him
#2535
General Discussion / Re: Animation!!
Mon 07/04/2008 13:03:28
I found that animation somewhat amusing.  :)
#2536
It disappoints me that you'd accuse somebody who supports much of what you're saying of being a jerk.

An entrant can only enter twice? You're hoping that we get enough new people in that will contribute to this competition that two entries only per person will be enough to sustain a competition? It would be absolutely fantastic if this is the case.

With regards to your reputation going downhill because you support a new idea... I disagree. If somebody's reputation goes down, I feel it is more a case of how they support the idea, not the idea they choose to support.

I still fail to see the point of the activity, but good luck with it still :).
#2537
I think that if we stickied every solution to common problems we'd have 1000 sticky threads. When I have a scripting problem, I either ask a friend or do a forum search for a thread in which my problem has been solved (which I believe is the common thing to do). If you give your thread a nice, clear title, anybody who searches for a solution for their problem should find it straight away :).

With regards to all this talk about standing in the community and earning respect, I completely fail to see the relevance. There's a technical issue, and you've found a solution. How does your forum "status" change the reliability of your solution?
#2538
Teach me your ways!!!  ;D
#2539
Woah, bit of a harsh reaction to a harmless joke, boys and girls. Let's not get too serious hey?

Regarding "only beginners" competitions.

Who is going to decide where the line is drawn between beginners and experienced people? What if a new guy to drawing or the forums puts a lot of effort in, spends hours perfecting his sprite, tweaking and polishing, and then enters it in the competition, only to have people disqualifying it because it is too good? That's not going to make any friends.

Not saying it won't work, just interested to know how you plan to define it with only minimal feelings hurt.
#2540
Few changes you could consider:



-Changed most colours to give them more contrast, made the shirt a more orangey yellow.
-Lengthened arms
-Straightened shoulders and legs.
-Added eyes

Looks pretty nice - good stuff.
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