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Messages - ThreeOhFour

#2621
The story you have created seems interesting, and I am sure will allow for interesting scenarios in the game. I feel the introduction could be altered, however.

What follows will be my opinion. I am not saying you are wrong, I am saying that I feel personally that improvements could be made to this introduction.

This introduction is too long. Far too long. There isn't much going on, really, story wise, and if I sat down to play a game and 5 minutes through this thing was still playing, I'd skip the introduction (or quit if I couldn't do so). I'd suggest you either cut a whole bunch of stuff out or you allow the player to play parts of these cutscenes. For example, you could get them to make Bernard look at the lockers and then talk to Ned. This isn't much, but helps them feel involved.

I also noticed a few grammatical and spelling errors, so make sure you get someone to proofread your game before you release it.

Well done for putting together the introduction, and good luck with your game.
#2622
Congratulations on finishing the game, Alkis and team - I'll put this one on the list of games to buy when I can spare the money :).

I wish you much success with your sales and hope to see you developing more titles in the future.
#2623
And besides, I enjoy Tuomas' posts when he is drunk. ;)

(Was he even drunk this time? I doubt it.)

A lot of short films there, which I shall endeavour to watch over time. Thankyou for the link.
#2624
:(

The man who invented the rulesets that made the computer gaming years of my highschool life so enjoyable is gone. Truly saddening.
#2625
Here is an edit of the shoes only. Not really a big change, just to give them shape.



I am hopeful this is an improvement.
#2626
I had many suggestions so I have done an edit.

#2627
General Discussion / Re: Post Your Voice Here
Wed 05/03/2008 02:29:54
I agree! That's really quite awesome!
#2628
All looks fine to me. Stick with this style and you should be right on the money as far as graphics are concerned.
#2629
General Discussion / Re: The future of Gaming?
Tue 04/03/2008 11:37:08
...when you said people playing piano with their heads, I was a little hopeful of somebody playing a tune by pressing keys with their nose...

This may, in fact, be cooler! I wonder if you have to know the keys you should be hitting at that point, or if you imagine the note/chord/interval and the computer recognises it?
#2630
This is the fourth time I've looked at this thread, and only just now did I realise that the guy is investigating his own murder.

Now this is an idea I love. I look forward to the game!
#2631
AGS Games in Production / Re: ColourWise
Mon 03/03/2008 03:09:22
Quote from: bicilotti on Mon 03/03/2008 01:33:39
You can export levels and post them online and not only! There's even a tool which groups them in a handy single file, so you can design a set of level and let the player play 'em in the order you wish, unlocking level after level so as to not spoil the fun!

This is absolutely fantastic news! I am more keen than ever to see this game released now!

Quote from: bicilotti on Mon 03/03/2008 01:33:39
By the way, your Lode sprites/backgrounds are one of the most beautifully coloured things I've seen in a long time, good luck with it!

Thankyou - you are most kind :).
#2632
AGS Games in Production / Re: ColourWise
Mon 03/03/2008 00:23:08
I'm very interested in the level editor - can we export any levels we make and post them online? I could see this having sort of "add-on packs" where somebody could sit down and make 10 or so levels in a weekend and them put them online.

By the way - this game has me excited.
#2633
I tried an edit to make the beard hair look thicker.



I basically replaced the purple with the darkest blue and then replaced the black with the purple. I didn't get it looking actually shaded, like PixelPerfect, but I didn't add any colours. It could probably be done reasonably effectively without adding colours, but the 2 colours he added suit fine, so you might consider using them.

Ps - there's a few brown pixels on the right side of the nose - didn't think you wanted them in there, so I got rid of them for mine.

By the way, before I forget, this looks fantastic.
#2634
Congrats Svartberg - I really enjoyed your entry so well done.

Looking forward to the next one.
#2635
Quote from: Twin Moon on Wed 27/02/2008 15:36:38
Probably games like these are not very exciting, unless you could race on the tracks you make. But that raises the question: why don't you do it with cars?

Out of fairness I would like to raise this point - no matter what you do, there will almost always be an audience for it. Trainz has a number of sequels - and I happen to have a father who is keen to get a copy of it (but not until computer upgrade happens :P) and a friend who is considering buying it. There are the Flight Simulator series - how fascinating, fly slowly in planes with no weapons from one airport to another with different weather conditions. Yawn. And yet the games sell - there is an audience because there are enthusiasts. I remember even playing a sailing simulation once. Oh my word - how terribly boring. You get to drive (heh) your boat really slowly through checkpoints that are around the water. There are people interested in this sort of game (somewhere).

Sorry to rant or get offtopic, but I feel it is important to remember that for any single game out there, no matter what it is about or how the gameplay works, there will be someone who enjoys it.

With this as my proof, I hereby pronouce FSi's Simdefecation a work of visionary art.

;D
#2636
Interesting info on the Sam & Max & DOTT chars vs backgrounds, Buloght - I did not know this.

I agree the sprite is good for a first sprite, but must point out that you have mixed resolutions (Used big blocks with little blocks), and it is generally advised that you don't do this. Have a go using all 1 pixel blocks, perhaps, (while zoomed in) and see how you go.
#2637
I would just like to say this.

Hooray! Another Australian!

Hehehe

The room and character look fine to me - so do the colours. I'll try a paintover tomorrow if nobody else has to give you some simple shading ideas.
#2638
Quote from: OneDollar on Wed 27/02/2008 13:40:48
QuoteSarcasm is frequently referred to as the "lowest form of wit", recent repetitions of this phrase can include a further comment stating "but the highest form of humour"
says Wikipedia. So there you go, next time you need a comeback.

If only I had this intellectual ammunition during highschool! I am pleased that someone thought of a better parry than my waiting for a teacher to push someone over ;).
#2639
Excellent! An AGS dedicated blog? Now I can waste even more time online!

Good work, SSH!!
#2640
Incredible entry! I feel so ashamed of mr elephant now ;D.

I'm glad to see more entries!
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