Thanks, ProgZ, glad you like the texture work. The sun is something I have thought about and dismissed, simply for the reason that putting completely accurate lighting in would probably take me twice as long. I honestly don't feel that the gameplay time would warrant spending this long on the backgrounds. Hopefully people will find the story engaging - I am fairly satisfied that it will suit a short game nicely.
I agree about Darth's clouds - they are fantastic. With regards to the gui, I'll have to check out the new Sam & Max eps - I have a demo somewhere so I'll have to see how they did it.
What if I just used a plain white outline like in the example? I'm enjoying experimenting with all these things - and amazed by how much I've learnt this week.

I have loads of stuff to do - I want to repair my currently awful walkcycles, fix some character poses, redo hotspots, Darth's clouds.... Let's just say expect to see more from me soon, asking for more help or advice
.
Cheers!
I agree about Darth's clouds - they are fantastic. With regards to the gui, I'll have to check out the new Sam & Max eps - I have a demo somewhere so I'll have to see how they did it.
What if I just used a plain white outline like in the example? I'm enjoying experimenting with all these things - and amazed by how much I've learnt this week.
I have loads of stuff to do - I want to repair my currently awful walkcycles, fix some character poses, redo hotspots, Darth's clouds.... Let's just say expect to see more from me soon, asking for more help or advice

Cheers!