Quote from: Hobo on Fri 20/03/2015 19:42:30
Yeah, it was supposed to be a bit longer and I had a whole another room planned out, so that you would lose your senses more gradually and actually use that concept in solving puzzles. An earlier version also had the sense of touch in the GUI and a puzzle relating to not feeling temperature and pain.
I kinda thought this might be the case! Still, it was an enjoyable game without it, and editing in order to finish in time (especially with this level of polish) is quite understandable.
