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Messages - Tom S. Fox

#321
Ah, I wil check it out.
#322
I started playing this game and it's hilarious!
But one thing: If you write "Düsseldorf" without the "ü", then replace it with "ue", because "Dusseldorf" means "Village of the Fools"!Ã,  :D
Oh, I'm stuck too:
Spoiler
I'm in Llama Land. I got the fur and the paper bag and I replaced the speaker cables. What now?
[close]
#323
Wasn't the name of the company "Optik Soft", that time?
#324
An adventure game taking place in germany?
COOL! Ã, ;D
I have to play this!
#325
Remember: it's german!
#326
AGS was even in the german TV show GIGA Games.
You can download the records of the shows about AGS here:
Show from April, 17th - small
Show from April, 17th - large
Show from April, 10th - small
Show from April, 10th - large
Be careful: Every page has two download links.
The upper one is faster, but you'll have to pay.
The lower one is free, but slower.

The large versions take very long to download and the small versions are not so bad at all, so I would recommend to take the lower versions.
Most of you will probably not understand much of that, what they say, but it'll be interesting, though.
#327
I can't see it.
#328
Quote from: Kinoko on Tue 12/07/2005 12:36:40
Re: the pizza - I ate 2 slices and the rest is wrapped up in the fridge ^_^
I wish I could have your pizza left-overs.
Talking abount irrational cravings.
Hey, this reminds me of a story:
In a german TV show the host used the internet to order a pizza from australia just for fun... with kangaroo meat... and boomerangs... and this pizza was actually delivered and arrived one week later!
(But without kangaroo meat - what a bummer!)
#329
I have a question:
Will there be a complete cut, after all episodes are out?
That would be more comfortable, if you want to watch the play completely!
#330
Critics' Lounge / Re: Alley background
Tue 12/07/2005 20:04:35
I would add some old newspapers and boxes on the floor, and a rain pipe coming down the corner would be nice, i think.
And the windows seems to be too... clean and one of them could be broken.
#331
Ah, thanks!
#332
I just saw it and I liked it.
I'm looking forward to the coming parts.

But I have a question:
I read that in part 2 is a reference to The Incredibles.
I never saw this film, so could you tell me, where this reference is?
#333
The room uses another coordinate system, wich is the same in all resolutions.
This is to keep all coordinates correct, if the player chooses another resolution.
That's normal!
#334
I always knew, that C3-PO is nuts.  ;D
#335
LOL! ;D
Great stuff!
You are right! It's killingly funny!
#336
The feet of the frames in the middle, the ones that are moving forwards, look somehow strange.
They doesn't look perpectivesly.
The bottom of the sole should be thinner than the top.
(I hope you know what I mean.
It's hard for me to articulate in english.)
#337
When you import a background, the palette automatically edits the palette slots reserved for rooms, but if you import sprites, the colors the sprite contains, must already be in the palette.
#338
In a nutshell: Great!  :)
#339
I've just seen it.
There are more elements from the monkey island comic, but with new jokes.
It's fascinating, how Monkey Island fans make the story funnier and funnier! :D

I especially like the sexy pirate wenches! ;)
#340
Yes, it works.
I'm using it in my own game, too.
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