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Messages - Tonic Ink

#21
Damn :(

Sad to hear I'm not alone here.

If I change my monitor properties to aspect rather than full (through buttons), it doesn't stretch the screen. It's preferable that this info need not be
given to anyone who may be running the executable for the first time.

*prays for update*

:D
#22
f'ing top job! (im stuck :P)

well done
#23
Hi Guys,

I've been mucking around with AGS on and off for the better part of 7 years.

I'm thrilled to find out that the 3.2 beta now resolves the issue of games stretching on widescreen monitors (which are becoming the norm these days).

I have an issue however... I can't seem to get the bugger to work :S (no borders, still stretching)

I've compiled 3 or so dummy test games in 1024 with the option both ticked and unticked in the setup.exe I've also tried manually changing the config to no avail.

I'm currently using a benq 24"

Any help would be greatly appreciated :)

Regards

Edit: My apologies if this post is better suited to the beginners forum

Edit: I have just e-mailed the test game to a friend with a 22" widescreen, he's also not receiving side borders and confirms tick is checked in setup

AGS version is 3.2 RC2

Thanks again :)
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