Hi there,
I am new to AGS (comming from germany) and have a question to cursors/ templates. I serached the forum but did not find the answer.
I am looking for a template (or description) how to implement a command system like this:
Left mouse button (without changing a verb manually):
- dependung on what is clicked: talk to person, use object, if an inventory item is active => use inventory item on object/person
- the mouse cursor should automatically change to an talk cursor or an use cursor (depending on where it is over)
Right mouse button (always)
- look/ examine person/ object, even if I am in the inventory
Which template can I use for that? (Don't know which adventure game used such an command system, but I think there is more than one)
Thanx in advance
Tosek
I am new to AGS (comming from germany) and have a question to cursors/ templates. I serached the forum but did not find the answer.
I am looking for a template (or description) how to implement a command system like this:
Left mouse button (without changing a verb manually):
- dependung on what is clicked: talk to person, use object, if an inventory item is active => use inventory item on object/person
- the mouse cursor should automatically change to an talk cursor or an use cursor (depending on where it is over)
Right mouse button (always)
- look/ examine person/ object, even if I am in the inventory
Which template can I use for that? (Don't know which adventure game used such an command system, but I think there is more than one)
Thanx in advance
Tosek