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Messages - Trapezoid

#1201
Too confusing. I prefer http://www.guessthename.com :D

EDIT: No, I'm mistaken. Guessthename is bloated with over-specific questions. I was thinking of http://www.smalltime.com/dictator.html
#1202
Ahh.
It all really comes down to what they're using it for, I suppose. Personally I don't see much use other than statistics gathering, but it does seem like conspiracy theory fodder.
#1204
I don't understand. They don't submit any information about YOU. It seems like anonymous statistics stuff.
#1205
Unless they have little cameras or microphones in them, I don't see what the problem is...
#1206
There's a Robot In My Head
There ya go. It's really screwed up. I don't really know who Arnold Schoenberg is, but he'd probably soil himself if he heard this.
#1207
In the case of these competitions, I think it's better when the rules are creative in nature rather than technical. Like the body part anthem one from a few weeks ago. Get it? I'd rather not have to ever decide against a note or a chord that sounds good just because it doesn't comply to technical rules.
#1208
BWAH)U_*$T*JEFUOIJSEFPU*JFE)*(U$TUJPIOFD_)$#*0-u$#*EFS*_U
Not technical rules again. That sort of thing hurts creativity. And I don't know or care who this Sconeburg dude is.
#1209
Interesting plot, and great concept art. I hope there's an english translation.
#1210
Quote from: Jimi on Thu 10/04/2003 17:39:55
How would people feel if LucasArts revealed they were making a MI film?

That would rock. It probably won't happen though.
There is a very cool looking Pirates of the Caribbean movie coming out this summer though. Based on the Disney ride which inspired MI. http://us.imdb.com/Details?0325980
#1211
Er, wouldn't this be of more concern to LucasFilm than LucasArts? Which might actually be safer, since LucasFilm are probably further away from their community than LucasArts.
#1212
Ok. The original two games weren't THAT funny though. They were amusing, but most of the games' strength was in the atmosphere, characters, and puzzles.
#1213
Having a keyboard or knowing notation isn't that important. I believe most Cakewalk products have a simple piano roll view which makes it easy to place notes at any note or length. Complete control. It's not that tedious if you copy-drag any parts that loop. I'd look into getting one of the simpler, cheaper Cakewalk products.
#1214
Dark: I mostly agree on you with CMI, but EMI was, I think, more original than CMI. CMI, I feel, reused old ideas from the previous games, such as the "part where you're stuck somewhere and there's a bunch of useful tools which you can't reach" and such, whereas EMI's humor and style were more quirky parody stuff. It twisted the pillars of the MI series more than people were expecting, which I guess wasn't what they wanted. Even Ron Gilbert says that game developers don't owe the public anything.
#1215
Competitions & Activities / Re:MAGS - APRIL
Wed 02/04/2003 22:31:44
Go for it. I'm not making it, I don't really know enough history. Alkaline might be making one, but even if two people do prohibition games, I doubt the two games will be anything alike.
#1216
Someone should make a prohibition era game.
#1217
The Rumpus Room / Re:Haiku maybe help?
Tue 01/04/2003 05:52:02
Don't be so morbid...
...Loss of sticky preserval...
...Doesn't mean jack shit :)
#1218
We can't wait that long.

Welcome back, Chris.
#1219
 :D
Clever.
#1220
Happy trails, Chris!
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