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Messages - TripTilt

#21



Planet NOEGATO-BAS is controlled by FUELZ, a giant corporation. FUELZ has pipelines all over the planet and controls around 90% of the trade on the planet. Recently FUELZ shortened workers' wages on planet Noegato-Bas and also introduced a currency they pay it out in, that is only accepted in Rocket Town, the capital and spaceport of Noegato-Bas.

Dim is part of a loose cell of workers united unter the name of MOLOTOV. Their plan is to disrupt business of the FUELZ company and especially to destroy one of their pipelines in the southern district. You play as Dim and your task is to help him reach MOLOTOV's goals!

Get it here

https://www.youtube.com/watch?v=jkhSAkcp9dI

This game was originally made in a week for the Cyberpunkjam 2019. After the jam was over it evolved into this and was released a while ago, but only now the overdramatizing trailer is done :)
We are now working on getting complete voice acting for the game!

#22
General Discussion / Re: the blender 3D thread
Sun 14/04/2019 00:13:27
I thought I'd share my newest animation. It is in low poly and rendered with eevee. music by the great edwin montgomery.

https://www.youtube.com/watch?v=Tr-R2N51F5A
#23
Quote from: TheFrighther on Tue 06/11/2018 18:22:21
Am I asking: Are any of you ever used an optical illusion in a videogame?

*points at signature image*


that beaver upside down illusion is cool, but what is that alley gif supposed to do?
#24
you gentle but filthy rich VR gear owning peopl, please try this video with VR headset and tell me how this is :)
(I sure hope disorienting as hell :D)

https://www.youtube.com/watch?v=nD0TqqcUyo4
#25
General Discussion / Re: the blender 3D thread
Mon 06/08/2018 05:33:59
some panoramic 3d Animations:

https://www.youtube.com/watch?v=AZ9j1wXGFdE

https://www.youtube.com/watch?v=nD0TqqcUyo4


use the mouse to pan around and the +/- keys on the numpad to zoom. As my channel is small, youtube seems to not deliver the needed high quality for the second animation, reload it in HD if it is too blocky and filled with artifacts. LOL, 4000x2000 pixels resolution ;-D 8-)
#27
AGS Games in Production / Re: Future Flashback
Sun 06/05/2018 23:48:48
This is totally on my watch list!
#28
please consider bird for
excessive experimental experience



bird in the AGS Database
#29
Completed Game Announcements / Re: bird
Mon 09/04/2012 11:57:14
Quote from: Stupot+ on Mon 09/04/2012 01:23:44
Cheers Ali.  I just finished it.
Mr Tuba, I'm not sure what just happened, but I liked it. Thanks:)

[edit]
Woah. Is this a coincidence? https://www.google.com/

Thank you.
And this is no coincidence. The whole experience is rather a glitch in the internet/reality.


for the archive:
#30
Completed Game Announcements / bird
Mon 09/04/2012 00:04:26


experience bird
#31
Advanced Technical Forum / Modal AGS
Sat 26/11/2011 19:42:39
So after tangling around with AGS for some time, reading all kinds of interesting topics within the forum and seeing how creative and open minded this community is I had an idea to make this wonderful Engine even better and thought I better share it. :D

Modal AGS
When you are not playing fullscreen but in a window a really nice feature would be to set the window on top of everything and black out the rest. It doesn't have to be all black, 90%-95% opacity black should be enough. Setting the opacity in winsetup would be even better. And clicking into the black just resumes the normal behavior of the desktop, just like when you click on another window when running an AGS game now. This will help the player concentrate on the game better when he can't see his browser or IM behind the game all the time ;)
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