At CJ's suggestion, I'm posting about a problem I'm having to see if anyone else is having it too. I want to be able to do screen transitions by having the "camera" actually pan quickly from one point to another, seamlessly changing the rooms. For instance, in Prodigal 2 I have a bookstore you visit early on. I want to make each isle of the bookstore its own room, and have the main character walk along the end of them, with the camera panning quickly to the next AGS room.
I can't do this with a fullscreen object, because it obscures the characters in the room.
What I'm finding is that 4 frames just isn't enough and looks too jerky and goes by too quickly to have a good effect. I'm wondering if anyone else thinks that the 5 frame animation limit is too few?
If there is anyone else who would like to see CJ put more frames into the background animation, please sign in here.
He said if he knows there is a demand for it, he will "up" it on his list of things to do.
Thanks,
Ben
I can't do this with a fullscreen object, because it obscures the characters in the room.
What I'm finding is that 4 frames just isn't enough and looks too jerky and goes by too quickly to have a good effect. I'm wondering if anyone else thinks that the 5 frame animation limit is too few?
If there is anyone else who would like to see CJ put more frames into the background animation, please sign in here.

Thanks,
Ben