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Messages - Tuomas

#2301
Critics' Lounge / Re: Old man bending down
Wed 01/03/2006 18:23:53
I just had to mention, that I got a real hardon seeing the topic, old man bending...  ;D ;D
#2302
General Discussion / Re: I look h4wt!
Wed 01/03/2006 18:20:14
Actually, looking at it, I see it too :D but only after Alun_Clewe's instructions.
#2303
General Discussion / Re: MrColossal's Avatar
Wed 01/03/2006 18:18:15
Quote from: Barbarian on Wed 01/03/2006 14:11:10
Ashen: You bast...! Way to blow my admiration of you... And here all this time I thought you were one of my favorite old movie-stars hanging around an Adventure-Gaming forum.

:o :o And here I was all the time thinking it was the late pope from Poland :(
#2304
Quote from: Dan on Wed 01/03/2006 17:43:08
Personally I prefer a woman with smaller... erm... appendages

erm, I don't suppose you're comfort the thought of having small "appendages"? Eh, sorry, very bad joke and with very bad English at that :P

Anyway, I find it all just plain stupidity. The blog is vulgar. I don't see how your character should offend anyone or that you should go about thinking it would. It's the viewer that gets offended, and big boobs are everyday life at that. You see them every day. At least on tv, I don't see them irl, and not that I wanted to. And yes, as far as I know, people do get silicone in their breasts. So does this offend those who do it or those who don't? I don't get the ballyhoo about it.
#2305
What I'd like to know is, where does the golden water come from. As Snarky said, it looks like there's another edge where the water falls, as the horizon stops a bit too close.

Then about the water rushing over the edge. Unlike some people said, I think the water looks just fine despite the colour. The way the river seems to flow onwards doesn't suggest to very much speed. More like calmly floating towards the edge, and therefore it would not jump far from the edge. Otherwise, the water'd need some angle and waves to it too lok like it's going fast.
#2306
Critics' Lounge / Re: Nightsky
Mon 27/02/2006 21:00:33
I looked at the picture Mordalles provided, and it seems to me, that it does seem to be further away because there are enough details to let one figure the other is behind other. What I mean is, that in such cases, by drawing a landscape between the horizon and the frontal of it will bring deoth to it. THis way you can make the mountains to look as if they were *very* far away by adding thing in between of to look like they were very close. Try drawing an ocean with no waves. Then draw waves on 2-4 layers lik this

-----------------------------------
~~~~~~~~~~~~~
~~~~~~~~~~~~

--------------------------------
and it'll look like the horizon was close enough. Then if you add plenty more layers of waves it'll look as if the horizon was further. Why? because the more sea or landscape fits before it, the more space there is in between.
#2307
General Discussion / Re: Mohammed cartoons
Mon 27/02/2006 19:59:40
Quote from: Nikolas on Mon 27/02/2006 08:28:24
If it were my religion, I would make ALL (married, for the shake of rharpe) pregnant. Just so that me, SSH, Squnky and Vince wouldn't feel so lonely... ;D

Really? Guys, I had no idea you were all pregnant! Congratulations, when are the babies due?
#2308
That's disgusting :o :o no, just kidding, though she does look like she's wabbling her bottocks with her hands that are in her back pockets. I mean, how does she do the movement, I've never seen anyone doing that. Oh, and I'd call you a perv. if that wasn't politically incorrect thing to do ;D same goes to the whole forums!
#2309
General Discussion / Re: I look h4wt!
Mon 27/02/2006 19:43:38
 :'( :'( I'm so touched. Don't be so down, you're a great artist, you should try and publish some of those beautiful poems.

I would also like to send one here, but I'm afraid you would laugh. My parents would laugh, they don't understand me, they don't give a fuck about my feelings. I wish the world would faal and free me from this agony. I'm glad to hear you feel the same way...

"chrystal tear 87"
#2310
General Discussion / Re: I look h4wt!
Mon 27/02/2006 18:28:01
Quote from: Zor on Mon 27/02/2006 18:25:26
I'm the one on the left^. LOL!!!!
OMGLOL!!!1!!one!
#2311
General Discussion / Re: Juggernaut
Mon 27/02/2006 16:06:26
I feel very stupid right now, but I don't get the funny part in either the video or the strips. yet I don't think editing Garfield strips is very new idea, just to mention.
#2312
What I do is count the pixels, like as how tall the character is, and then draw a door that's suitable for it, and the rest to that.
#2313
General Discussion / Re: Juggernaut
Mon 27/02/2006 12:42:41
Nope, never seen it before. But are those just lousy voice actors or is the recording just too messy because I really can't tell what they're saying in it. I think if there's a joke, I'm missing it because I can't understand the mumbling.
#2314
The Rumpus Room / Re: AGS Questionaire!
Sun 26/02/2006 21:22:34

Name: My name, as my nick indicates, is Tuomas Renvall

Age: Theres this indicator that says 18,93 years. So that'll be it.

Female/male: Male and proud of it

1. How long have you been involved in the AGS community?
Ã,  Ã,  I joined in the autumn of 2004, but that was mostly to ask about some things that I didn't understand about the tutorial. Then after I bought my own computer in the summer of 05, I have been much more of a regular visiter to the forums and the #AGS.

2. Why did you get involved in AGS?
Ã,  Ã,  Well probably the way we all do it, I loved the games I played, Zak, The big red adventure, and most of all MI1. Having played that I knew I wanted to make a game like it. I had been searching for a game construction program such as AGS for a while but I couldn't find any, basically because I didn't know any that was on sale and I had an amiga, so it was most unlikely to get one anyway. I heard my brothers friend was using one program, which wasn't that good. Then doing some serious googling a while later I stumbled upon AGS, and found out it was the same the guy had been using. Though he's never visited the forums and he doesn't know how to use it, so that's why he thought it wasn't that good.

3. How do you feel that the fact that AGS is a freeware programme affect the community that has built up around it?
Ã,  Ã,  Well I have this image in mind of a bunch of scarce posh people talking to each other about a program no-one cares to buy. Basically they would be saying that the program is superb, as it is, and they would be giving their games to each other. They might even be more eager to selling them, but I know that most of the people here would never have gotten here if the program wasn't freeware. I probably wouldn't have. I don't think that the way to raise someone's interest in something is to make him pay for it first. I think keeping this program a freeware and yet not publishing the source was a very clever move from CJ.

4. How big a part does the AGS community play in your life?
Ã,  Ã,  I don't want to say it's much, at least to those I know in real life. Some might think, that I spend all my time here, which is partly true. I usually have my computer open at days, and why not keep the browser open as well. So basically I have the window to the forums open all the time. And everytime I check my computer, whatever I'm doing with it, I tend to check if there's anything new on the forums. Most of times there is, and most of times it's something interesting that I want to be a part of and through what I learn something new. And I truly do learn things here, and I sometimes keep repeating them in real life. I even tell people, that this AGS forum I am on, we had this very interesting conversation etc.
Ã,  Ã, So I'd say, though I'm not tied up here, I really enjoy being here and as it doesn't really require time spent, I am logged in 7 hours a day min. But when I'm not home, I don't come to visit. I hardly use computer at all.

5. Have you been involved in making any games using AGS? You may list them if you want
Ã,  Ã, I am currently involved in the making of three excellent games, well 2 of them are great, the third is my own which I hope will be great too. I do not wish to let them out here, because I don't want to take any pre-credit on anything. Everyone'll see sooner or later if they wish.

6. Answer these questions if you have been involved in making AGS games:
Ã,  Ok, I will

a. Were you interested in game design/programming before you started using AGS?
Ã,  Ã, Programming? I have never been interested in it, sorry.

b. If no, do you feel that you would have got into game design without AGS?
Ã,  Ã, Never, it was AGS what I wanted to do. That had to include game design, so be it.

c. Do you make games using other programmes, either freeware or not? How does the experience differ?
Ã,  Ã, I don't, well I did one with RPGeditor, but it sucked :P

d. Has AGS inspired you to try and take up game design professionally?
Ã,  Ã, I can't say it has, I'm more into the artistic side of it.


7. Do you feel that there is a gender divide in the AGS community?
Ã,  Ã, Isn't there one everywhere? we have less women here, it's a fact, but not a surprise. And the fact that in such community every Ã, guy drools after every girl, isn't that everyday life? What I have experienced here is still, that though alas, we might have less women, people really don't behave differently with them. I say "with" here since some of us has seen each other at mittens or such. I think it's the openness we have and the fact that anything you write can be read by others, that makes us treat each other as friends not as different genders. I don't think people are drawing lines there between, nor is there any division between any two sides at that.

8. Are you likely to feel differently about a game if you discover it’s made by a female? In what way?
Ã,  Ã, I don't think sex has any effect on how you make adventure games, one any for that matter. It is mostly the artistic side of them that differs occasionally. I don't mean anything stereotypical, but I find it easier for a male to draw big breasts for a character than a woman, mote that this isn't a universal fact. But for the game, women make less because there are less to do them, but I don't see a difference anyhow.

9. Do you feel that AGS makes it easier for females to get involved in computer game design? In what way?
Ã,  Ã, I don't think easier is the correct word. I don't really see an obstacle that makes it harder to get in touch with these things. It's all a matter of interest, and if you are interested in computers I'm sure you'll at some point seek into computer stuff. what AGS does; it makes it easy for someone already involved in computers to get deeper into it, and to let you practice the interest in it and have fun while doing it. I don't think anyone here didn't want to make a game before they found AGS, I think they all had this little louse in their head hammering them with the idea of how interesting that game was you just played, if only you could do something like it.

10. Do you feel that there is a difference between the types of games created by males and females?
Ã,  Ã, As I said earlier, reading this probably answering very wrong, there is no difference in the game design, and only if you want to make one for the visual side.

11. Any other comments?
Ã,  Ã, I thought I'd hammer this here, just to save me some time and trouble. Your essay sure sounds interesting, what ever it's about anyway. Hope this helps you and hope my name gets into some big book that you will publish on this :D ;) Oh and sorry for the typos. I'ts too big a text for me to be spellchecking now :P
#2315
I honestly believed we would win. The 6-5 catasrophy had nothing to do with these olympics. Finland had a better team than ages, we hadn't lost any games this far, yet Sweden had lost twice. And the fact that they are Sweden has no effect really.
#2316
I thought I'd bring this up again, now that the olympics are over, sadly for us. Finland didn't get any gold medals, plenty enough of silver and bronze though. Can't say I'm disappointed, only that, we could easily have won the hockey final, but didn't have luck with us...

Well, at least it wasn't Canada or USA that won it but Sweden, so congrats to Sweden on this.
#2317
General Discussion / Re: fanboyism
Sun 26/02/2006 11:43:53
That video was kool! :D
#2318
General Discussion / Re: fanboyism
Sat 25/02/2006 17:54:33
I checked the website out, and some of the pictures... Isn't the bassist the same guy as in this video? http://media.putfile.com/thumpoff
#2319
Well, my brother's 6 and my sister's 4, and the draw pretty much like other children, so I'll just tell you out of experience how I feel.

As said, little children tend to hold the pen in their fist because it's easier to hold that way. And, their grip tends to be further away from the tip of the pen than necessary. So that their hand won't lean against the paper, and they'll see well what they are drawing.

Then when one learns the correct grip, the drawing begin to gain some true expression. My brother draws figers very well nowadays. (though for some reason he keeps drawing pictures of heavymen with guitars and dying drunkards, probably because of my other brother who keeps teaching him these things). Yet whet he draws lines and colours, he moves the pen with his wrist, so colouring a large area is much more painful. I mean that he rests his wrist on the paper and moves the palm part with the pen.

Then those hmmm, fuzzies on the ground that indicate it's grass. I tyhink there are too many of them. Sometimes kids settle with only one. I remember seeing lots of water with only one wave init to tell it's water. The 3D thing doesn't happen, just as Nikolas said, at least that well, that the behing leg ot the machine would show.
      And kids spend an enormous amount of time and effort in drawing parts that aren't so necessary. I bet there are differences too, but my brother keeps drawing the fingers one by one, not like you did, that's more like the style I used at about 14, when I was lazy enough to not make real fingers and yet knew the basic form of how fingers should be drawn.
    Last, I don't think a child would draw crooked trees or what ever they are, unless hi/she was told or asked to do so. They tend to draw things just as they see them and not use their imaginetion to create something new from them. Some unwanted crookedness may occur, but very rarely that much.

I'm not sure what aged child are you feeling like, but I hope this helps. I think best way is to google for some kids drawings, but I guess you've already done that :)
#2320
General Discussion / Re: fanboyism
Sat 25/02/2006 11:24:32
Kinoko, ManicMatt: http://www.progarchives.com/Progressive_rock_discography_BAND.asp?band_id=378 there's some awesome stream mp3s there too \o/

Anyway, I have this habit of listening to music and getting ideas, as I earlier said. Then it popped into my mind that the best songs that I've made are done so, that I ask one of my friends for a subject or a name for the song, and then for the key signature, and then I start composing on that. Somehow all my own ideas tend to die at some point, but these ones are so much different. This is why I'll be composing a song called "colors of the traffic lights" in A-minor tonight if I have time :D, I think I'll make it something DT like as that has been the official off-topic subject lately ;)
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