You know, perhaps you ought to make one bda anim, so that we could comment it... the basic idea is how smoothly you wan't him to move. I usually use 7-8 depending on how it looks.
-the standing frame
-preparing to head his leg onwards
-his leg stretched out while other is staying behind
-then the foot tends to hit the ground having no escape from the torso, now you realize that the other one is conscious again and ready to go
-the balance is forwards as the other leg starts to invade the frontal knee-headed, at the point the other leg is still amazed by it's own punity and stands fairly straight
-finally you realize that the other leg is about to do what the other couldn't, eventually failing in it.This way it carries on until you stop.
I reckon that the leg you start with is irrelevant, though it is said to reflect the persons mentality. Try standing still pretending you are the guy that you want the character to be. The start onwards and see which leg goes first
Addotional frames make the movement smooth, but sometimes too smooth and they are harder to draw. Too many frames often lead to exaggerating movements...
-the standing frame
-preparing to head his leg onwards
-his leg stretched out while other is staying behind
-then the foot tends to hit the ground having no escape from the torso, now you realize that the other one is conscious again and ready to go
-the balance is forwards as the other leg starts to invade the frontal knee-headed, at the point the other leg is still amazed by it's own punity and stands fairly straight
-finally you realize that the other leg is about to do what the other couldn't, eventually failing in it.This way it carries on until you stop.
I reckon that the leg you start with is irrelevant, though it is said to reflect the persons mentality. Try standing still pretending you are the guy that you want the character to be. The start onwards and see which leg goes first

Addotional frames make the movement smooth, but sometimes too smooth and they are harder to draw. Too many frames often lead to exaggerating movements...