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Messages - Tuomas

#2661
Lol, yes, she moves smoothly :P
#2662
This was ought to be as a dumb Finnish athlete, but it kinda looks like a transvestite too. At least it did a while ago...

#2663
Lame? Yes, very.
Compatible? Indeed, I guess... yup, I don't see why not :P
#2664
Congrats VIKTOR! And we are waiting for the new one...
#2665
Critics' Lounge / Re: Teen's Room
Mon 15/08/2005 12:18:51
Quote from: nihilyst on Tue 09/08/2005 15:34:46
Quote from: Tuomas on Tue 09/08/2005 13:52:17
-What's that white x-ray projector screen thingie doing there? Or is it for her to change clothes without anyone seeing... in her own room... where there is no-one else but her?

It looks more like a mirror to me. Strangely, it is very rough textured, like the walls are. Shouldn't a mirror be unruffled and shiny?

I think if that ever is a mirror, it's a very dangerous on and I'd never take one in my room. Please attach it to the wall or someone will get hurt as it falls and breaks! Anyway, who has a mirror like that?
#2666
Here's my villain... I know you don't want excuses, but his pants are indeed hanging... and ehm... from now on I'll be entering every possible sprite jam, promoting the Paint -program. So rest your eye on this:Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã, 
"What's this thing attracting flies in my hand?"...
Well, I'm learning to draw big pictures larger than 100x100

And yet, the evil thing about this guy is his eyes... his just plain evil, but cunningly doesn't show it very much... I might add this to my coming game. "Enough talking!"
#2667
Critics' Lounge / Re: Teen's Room
Tue 09/08/2005 13:52:17
thinks I like in this picture + comments:
- the way the outlines are crooked to the outside, of which I appear to be the only one to like. BUT... the bed ought to be so too
-the Titanic poster: I saw that in my sisters room when she was teen.
-the railings on the right and the back

And what I dislike/wonder...
-what is a girl doing with a picture of a half naked girl on her wall? Or is it just hard to recognaise as something else?
-What's that white x-ray projector screen thingie doing there? Or is it for her to change clothes without anyone seeing... in her own room... where there is no-one else but her?
-The missing shading under the bed and the matress being the same level as the end of the bed
-missing treshold
-the thing about lining, colours etc. read above...
-the cupboard would look more normal if it didn't have legs... now it looks as it is there just to make the room not look empty
#2668
lazy, that's it... (this one was of no use :D)
#2669
*Clap, clap* Have to say, Largopredator, that is soooo hilarious. Ha! Made my day with that one you did :D
#2670
Here's my contribution to developing common welfare... A jar of lizard eyes! And not those original ones you find in the supermarkets, these float in some kind of jelly, which makes them one of the most wanted magical ingredients!!! Ah, MS Paint, what would I be without you?


As well, this was my first entry... Hmmm, somehow I've managed to blur my pick with grey colour on the side. Hopefully no-one notices
#2671
mmm... how was it again, with leaving uploaded sprites showing on this site? so you can see them?   

Oh yes, forget I asked, and look out for my sprite:P
#2672


Well now there ought to be no doubt it's a stick... and as he's no longer leaning, I fixed up his bearing...

ProgZmax, by jagged pixels you mean...?
#2673
THe stick... ok, thanks... got some really good advice here... and yes, it is supposed to be like one of the dwarwes:D the mouth is inside/ behind the beard, so it is not to be seen anyhow... This was supposed to be something in the between, mostly cartoonlike yes...
#2674
Critics' Lounge / Re: Sprite Assistance
Wed 22/06/2005 21:36:09
EWWW, I can't..... help.... Aagh..... I ... must... huh... I .. must ... appologise...


sorry, I couldn't help it... ;D hope this helps:D
#2675
Ah, so here! I took the liberty to be a bit plagiative, in limits of course:D Can't beat him with this, but it surely looks better to me now, what do you think. Oh, and along with the beard, I also edited the robe too, it has now A LOT of different shades of brown:P


an honest opinion please:D
#2676
Came to my mind as a flash that I could use my own beard as a model, but there's a one problem: it's mostly still just white fur and dark hair here and there:D


But I get the point in big brothers pic. He's got a bit bigger res than I, but I think  I could manege up to something more convincing
#2677
I did a few changes. Made him a bit more noticable, tried to make the a bit more diversity on the beard, and added depth to his expression. (or tried)



I'm a bit troubled by the beard still... it's hard to draw hair with so big pixels you know ;)
#2678
ehm, do you mean the details should stand out more? Well that came to my mind also, would naturally help animating the fellow:) thanks for the showing pictures by the way... ones a noob, always a noob ;D

As you see, I tried to use the diameter on the side by deviding the physicality of the character into 8 pieces as a human naturally is. only that this guys bearing is a bit down... As hmmm... the stick wasn't supposed to be all black, forgot to add the greyish right side...
#2679
This one I made today after a slight wave of inspiration... Ii is supposed to represent an old man with a pain in his back, well not maybe that much pain,Ã,  leaning to a stick.
I'm rather content with him, but the hemline of his robe keeps bugging me... something could probably be done better?!?!?

http://www.2dadventure.com/ags/oldman.PNG
http://www.2dadventure.com/ags/oldman2x.PNG

hmm... well, this one might not turn up into my game later on, but all practise is good practise :) (hope the links will work)
#2680
oh, ok. problem solved :-[ thanks a lot ;D
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