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Messages - Uhfgood

#81
Let me know what you think.






#82
Critics' Lounge / Re: steampunky sprite c&C
Wed 08/09/2010 21:30:44
the versions where the left "eye" is smaller, is a little bit more correct perspective-wise.  She's not looking dead on, but more of a quarter turn...  It looks weird with the eyes the same size.
#83
Entries for the drawing are now closed, banner space winners to be announced shortly.
#84
I'm kind of curious, obviously you're copying the photo-reference, however, are you actually painting them, or are you literally painting over the photos (ie tracing using transparency, etc)?  Like everyone else says these are very good.
#85
There's only one day left in the drawing.  I won't be hard with the cutoff, If they keep coming in past Friday (pacific time) I will go ahead and wait until the last minute.  So if you have any finished game at all, please submit the screen shot in the post comments.  Thank you.
#87
I'm probably going to put tags on a separate page, but for now you can simply scan the sidebar
#88
I will look into this.  I'm thinking of how I should display tags.  However if you wish I could put ags in the title somewhere so you could simply glance at the archive list in the sidebar and pick them out.
#89
Just wanted to let you know that my review site is now at http://indieflux.com - so update your bookmarks.

The site has a somewhat new design, and new logo to go along with the new domain.

All the previous reviews are still there, Limey Lizard, the Ben Jordan Series, the couple of Ben304's games I've reviewed.
#90
About Mr. Men books being "rubbish", you did realize those were for kids right?
#91
General Discussion / Re: My new review blog
Tue 05/05/2009 00:12:01
Hopefully no one will be annoyed but I just created a contact form on my about page, if anyone wants a game review done be sure to send me a message there.  I will consider if it fits in, and if it's appropriate, so no promises that I will review it, however, this gives a good place to do it so it doesn't get lost in my millions of regular emails.

http://indieflux.com/about/

Keith
#92
Thanks guys, cheers.
#93
Critics' Lounge / Re: Background depth
Wed 22/04/2009 17:39:51
Note my suggestion was to add something to show a sense of scale, because it looks confusing to the viewer.  Something like a house or car or whatever that people have a good idea of the size of, so when they look at the wind generators they know it's supposed to be huge.
#94
Critics' Lounge / Re: Background depth
Wed 22/04/2009 08:24:24
not really a good image to judge perspective on, that house or whatever looks really small, but then again it could be far away.  Need something to give it some scale.  In fact there should be something in the actual background that shows the scale, otherwise it looks confusing.  Like if the house is really tiny compared to the windmill, okay sorry WIND GENERATORS, in any case same difference :-)  Need something to show a good sense of scale.
#95
I realize this thread is like, over 2 years old, but I'm going to be reviewing the Ben Jordan series starting two weeks from now, I thought I'd reply to this message.  Deluxe version seemed like the way to go.  Out of curiosity, does anyone know if any of the other cases got the "deluxe" treatment?

Thanks
#96
Critics' Lounge / Re: Background depth
Tue 21/04/2009 20:12:46
No offense or anything but don't those windmills look HUGE.  I thought I was looking at mountains and stuff, not little mounds of dirt/grass :-)
#97
Critics' Lounge / Re: Works of Sparky
Tue 21/04/2009 20:11:27
I think a lot of people get the wrong idea about limited color palettes.  While it's true it would make things a bit simpler, it's also about restricting yourself so you can be more creative.

For instance we all saw how the star wars movies turned out.  The first one was great, because Lucas under extreme pressure to get something done on time and under budget, had to be creative about what to leave in and what to take out, and what to change.  He couldn't get all the aliens in the cantina due to budget constraints.  They had to reshoot all their front projection shots, because it didn't work and thus had to switch to blue screen (optical compositing), so they had even less time and money to do those shots.  We all saw how it came out.  But then compare that to the prequels.  No pressure on Lucas, he had as much money and time to do whatever he wanted and it turned out poor movies.  Same thing happened to Rod Serling and Gene Roddenberry, where they wanted to have social issues in their stories (twilight zone and star trek respectively) they had to be creative about it when the network censored them, thus the shows turned out better than they would have.

So my thought is that restricting your palette makes you more creative, and more choosy about how you use them.  You can always add colors and things later.

It's sort of like building a picture, you don't paint it all perfectly the first time, usually you start with an outline, maybe add some colors, then flat shade it... then, whatever...  You can work out your layout and composition in the sketch stage.
#98
General Discussion / Re: My new review blog
Tue 07/04/2009 21:39:57
Sorry for posting again, i'm not really trying to bump this up for the sake of doing it.  If the mods think that I've done too much please feel free to lock it, but I think this will be the last time.  Except this time I'm not providing links.  I'm just asking that if you guys digg, stumble, use facebook, or twitter, or any other social bookmarking/networking sites, that you recommend, or add, or thumb up or share my website, or particular reviews that you like.  You can find a share/save button at the top of my blog under the header image, or at the end of individual posts (when you click on the title directly or the read more button).  Please digg me, thumb me up, share me, whatever.  I would very much like to get more traffic than just game developers, while although you are all a great bunch of people, I would like to reach a greater audience.  Thanks for your support,

Keith
#99
General Discussion / Re: My new review blog
Sat 04/04/2009 07:19:36
Okay while I agreed I wouldn't be posting anymore specific links, I did say I might do a monthly reviews, post...

So here it is

url removed because post doesn't exist.
#100
General Discussion / Re: My new review blog
Mon 16/03/2009 18:05:16
Okay this is definitely the last post in regards to posting a review link.  I may answer this post if anyone posts a question or comment, but for the most part I will hope that most of you that want to read my site will already be reading it.

I owe posting the link to the review of his game to Ben304.

Ben 304's "Shifter's Box" review.

Again I won't post another link to another review in this thread.  Note, if you want to read just adventure reviews, then that will be on Mondays.

Keith
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