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Messages - VampireWombat

#141
The Rumpus Room / Re: *Guess the Movie Title*
Sat 26/12/2020 20:32:53
Yes, there is a connection.

#142
I did manage to get enough done to continue the game. Due to Holidays and overall winter stuff, I have no idea how long it'll be. But I will work on it at least a little bit every day until the deadline. Also, some clarification. This game isn't actually inspired by any of the Adventure X games, just inspired to be more fun/lighthearted than my previous idea would have been.

Also, this officially will be my last Mags game for awhile. I'll most likely only do 1 or 2 a year from now on. It's time for me to move on to things without a specific deadline.
#143
The Rumpus Room / Re: *Guess the Movie Title*
Fri 25/12/2020 18:06:08
Santa Claus Conquers the Martians?
#144
Quote from: heltenjon on Sun 20/12/2020 13:54:02
*Externally motivating* That's too bad. I was really curious about what you were going to do in a one-room inspired by the advx games.
Okay. If I can manage to create the characters and at least a rough draft of the background today, I will continue with the game. If not, I will at least give an explanation of my idea.
#145
Alas, the only thing I've done beyond the research stage is a very rough background. If I had any external motivation, I could probably still finish in time. But since I lack both internal and external motivation, it looks like I'm done for the month.
#146
Somehow I missed the connection of who you were when you released the game on Discord, though I did recognize your user icon yesterday. Congratulations on finishing a game for Adventure X. I will make sure to play it when I have time.
#147
I have been inspired by a couple of Adventure X games to do something more fun, so I'm going a completely different route for my game. I'm still going to keep gameplay to one scene and other things so I focus on story and coding over graphics. I have no title or design for my characters yet, but I do at least have the general game figured out.
#148
Okay, after giving it some thought I have decided to give it another shot this month. My idea will take place mostly in one location with two characters. So I will be focusing on story, characterization, puzzles, and programming instead of art.
#149
I haven't played it yet either, but I did see a Twitch stream interview of the maker of Swarm of the Plague Babies and it sounds odd and interesting. Charbert also made Yorkshire Gubbins.

Despite issues I had yesterday, I'm still being prodded to finish my game.
#151
I haven't played any of the games yet since there was an unofficial extension given and I'm still working on my game.

But I did see a couple of minutes of Hair of the Dog being streamed yesterday and echo that it should be played.
#152
The Rumpus Room / Re: Guess the TV show
Sun 22/11/2020 18:48:26
Yeah, I fear a 3rd season isn't likely any time soon.

My head hurts too much to come up with anything. Someone else can take my turn.
#153
The Rumpus Room / Re: Guess the TV show
Sun 22/11/2020 13:47:14
Okay. I guess it does confirm it. Dirk Gently's Holistic Detective Agency.
#154
Congratulations PlayPretend.
#155
The theme was announced 4 1/2 hours ago. I have a voice actor for the main character and the main idea and starting point for the game already figured out.

Hope to see others from here join in.
#156
I have every intention of it. Though I can't say 100% until the theme is announced.
#157
Quote from: Cassiebsg on Mon 09/11/2020 19:33:13
Maybe that's your problem VW, you're going after a win. Just make a game you like the way you see it, forget about winning. Just have fun, and if it results in a win, the better. But do not it just "to win". Also, stop throwing your games out the window 2 days before the deadline and then expect to be able to put up a full long game.

Start small, and add to it, if you have the time, and above all, always have the game at a point where you can put a "The end!" or "To be continued...". Then decide if you want to continue working on the game and not deliver it, deliver it and continue working on it, or it's done and only bug fixes will be worked in.

If you notice, nobody else is trying to make MAGS every month (unless you're name is slasher).
I think 1 to 3 MAGS a year is a decent amount for the rest of us, mere mortals, IMHO.  ;)


You misunderstood what I meant by that. My problem is that I usually end up losing motivation, not that I'm trying to win. I have never actually tried to win. That's why I have to figure out if the problem is adventure games, AGS, or Mags.
#158
Quote from: Olleh19 on Mon 09/11/2020 16:50:13
Why do it? I won't do MAGS more either. It's pointless if you've already tried it and failed (like i did). It's better to take the time it takes to make a game that you are proud off.
Don't give up on AGS or games just cause you can't finish anything good in a month.
Part of me still wants to create something that actually could win. And I'm not giving up on making games. I'm just not sure if it's adventure games that's my problem, AGS, Mags, or something else. I might end up trying Mags once or twice a year. And I might end up completely moving on to other game engines. All I can say for sure at this moment is that I can't do Mags again this month.
#159
Quote from: heltenjon on Mon 09/11/2020 12:07:46
It doesn't look like our esteemed Texan is interested, and now a third of the month has gone by anyway. I'll just save it for a pitch contest some time down the line. If someone else wants to participate, but need an idea, drop me a PM.  ;)
Sorry. Most of the reactions to last month's submission has made me unsure if I'm even going to ever do Mags again. I might even be to the point of no longer making adventure games or using AGS any more. But I'm definitely to the point where I'm not going to try more than a month in a row. I do wish you luck in being able to use your idea in some way, though.
#160
Alas, this theme hasn't given me any ideas. Plus I have other things to do this month, like AdventureX in a couple of weeks. But if anyone does need help making a game, feel free to ask.
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