Hello ! So I've been having this problem with this little script (and Ive been looking around but nothing):
I interact with a box and I write this:
player.Say("let's see");
player.Move(180, 940);
player.AddInventory(iGun);
So: He says "Let's see", then he moves to the box, then he gets the gun.
That's normal.
Now, I just add another player.Say in the script, like this:
player.Say("let's see");
player.Move(180, 940);
player.AddInventory(iGun);
player.Say("Cool!");
And now, he says "Let's see", then he says "Cool", he does have the gun but he doesn't move to the box anymore
Any ideas what's happening here?
Thanks!
Vargard
I interact with a box and I write this:
player.Say("let's see");
player.Move(180, 940);
player.AddInventory(iGun);
So: He says "Let's see", then he moves to the box, then he gets the gun.
That's normal.
Now, I just add another player.Say in the script, like this:
player.Say("let's see");
player.Move(180, 940);
player.AddInventory(iGun);
player.Say("Cool!");
And now, he says "Let's see", then he says "Cool", he does have the gun but he doesn't move to the box anymore
Any ideas what's happening here?
Thanks!
Vargard