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Messages - Vel

#1021
After a long break, the ezine is back!
I have to appologize for the lack of content though - this issue should have included an art tutorial, and several other things, but the consequences were against it. Grab the new issue here though.

PS: Darth, could you please make at least an index page for the ezine? Thanks in advance.
#1023
I'd say
Asia - Love under fire. Just listen to it - it is really amazing.
#1024
Thanks, I think I'll make it with the file.
#1025
Hey again.
is it possible to change a sprite at the title screen if the player has reached a certain point of the game (not necessarily the end)?
#1026
Thanks Squinky!
Actually, SSH, I do spend more time developing a game than pimping it.Just make a simple calculation - 4 months of developing, about 3 or 4 hours per day. And I've hardly publicised it.
#1027
Totally smashing! Your game will rock without a doubt. By the way, that character looks to me kind of like parker from shadow of the comet.
#1028
Dude, that game is gonna KICK ASS!!
#1029
Veliarts entertainment presents:

"Rise and Fall" - A "Who Wants to Live Forever?" prequel

Story:
[/u]

The game begins when Andrew Barksdale graduates from Literature, and real life begins. No-one wants to publish his books, nor is his friend Sean Matthes having better luck. This is just the beginning, the whole game will cover a period of about 20-25 years.

Design:

As "Who wants to live forever?", its prequel will not be puzzle heavy, although it will have more puzzles. There will be no inventory, and the notebook will be more interactive. The dialogues will also be vastly improved, with an innovative system that makes the fact when you say a thing and the order in which you say the topics matter. Technically, the game will also be a step forward, using a slightly modified interface. As for length, I think that it will be 2,5-3 times bigger than "Who wants to live forever?"

Graphics and Sound:

The background graphics will be in the style of "Who wants to live forever?", hand-drawn and then coloured mostly with gradients. This time it will have 4 walkcycles, I promise. Music will be made by Petteri Aartolahti, and will be converted to digital audio by me. Here's a screenshot to keep you warm and follow the forum rules.


You can now listen to the digital version of the title tune composed by Petteri and recorded by myself here.

Help wanted

Right now, I need only one sketch artist to draw several character sketches(and by several I mean literally several, no more than 7-8). As the game progresses, i will be looking for one or two beta testers.

Release date:

it is quite difficult to predict, but I'd say July or August.

Updates:[/b]

02.03.2003
The intro is almost entirely done, I am now in the process of drawing the last screens of it and the new two walkcycles for the main character. You can now listen to the title tune Petteri composed here. Special thanks to AGA for hosting the file.
#1030
Disqualify Recess.
#1031
Upload a screenshot, at least.
#1032
Read the forum rules man.
#1033
Critics' Lounge / Re:My first background
Tue 17/02/2004 14:42:29
The resolution is clearly scaled.... right?
#1034
Critics' Lounge / Re:My first background
Tue 17/02/2004 08:58:32
Would you please upload the 320*200 version?
#1035
AGS Games in Production / Re:King's Quest III
Tue 17/02/2004 08:36:35
Hey... Good luck. By the way, lucasfan, has made quite a few screens from KQII, maybe you should ask him to use them.
#1036
I kinda skipped your reply DG...
#1037
Jackhammer, I watch none of the history channel. I read books. Anyway, I got a new thesis about American history. Or rather, paraphrased it more clearly. Most of the americans are descendants of emigrants from europe, who formed their own nationality. Of course, there have been other tribes at these land beforethat, but when you came came, you mostly slayed them like animals/so as buffalos, by the way/. If I was to give an example with my own country, greek tribes have habited this land well before BC, but this sin't my nationality, do you get it?
And DG, I thought that Australian natinoality was formed when British outlaws were taken there. :P
#1038
Thanks a lot!
#1039
Good luck :P
#1040
Hey hey! Do you have another adventure game in development at the moment?
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