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Messages - Vel

#1701
Look at how many users has AGS got and how many SLUDGE. No comment.
#1702
General Discussion / Re:Your site
Tue 01/07/2003 14:53:35
#1703
Critics' Lounge / Re:Xadhoom art thread
Tue 01/07/2003 13:26:52
You really are talented, Xandom! Great artwork. Can you do a King's quest based one?
#1704
Hi there.
I really need a character animator for an unrevealed project. He must do pixely animation. PM me for details.
#1705
OK Snake, so when you need my help, send me an email in which you ask how would a certain character act, Ill do some research and then I will tell you the possible solutions.
#1706
Holy crap! This is very cool! But how do I advance to the next chapter?
#1707
WOW!!!! It is looking very good Duzz!
#1708
Happy bithday!
#1709
Thanks, aussie. Not a tiny bit in the review of NIAR has been exaggerated. Im sure you worked hard on it and deserve this anticipation.
#1710
Thanks guys!
N3t, I dont think a webbased ezine would be a good idea. I think more people want to download and read offline.
And Chris, would it be OK, if the ezine gets a link from the main page?
#1711
Well, since LSL2 is a SCI0 game, I think redruM should use SCI Studio.
#1712
Critics' Lounge / Re:Background Image
Mon 23/06/2003 18:52:04
MAKE A KYRANDIA GAME NOW!!!!!!!!
If you decide to make one, you'll do great!
#1713
D.Y.D.O.: Thanks for the coments, Ill do as you say.
MHawk: This is an AGS related ezine only. Sorry, but no AGI studio, AGAST, nor SLUDGE. As you might have read in the ezine, the ezine is monthly, so expect the next issue in July.
Thanks for the appreciation guys!
#1714
Thanks proskrito. But could you be more specific what you liked and what would you like to see?
#1715
Thanks SSH, Ive been doing this since 9:00 o'clock this mornin' (finished it at 17:00). Ill try and work on the style a little bit more for the next issue. And can anyone convert it into pdf?
#1716
Here's what I made: AGS Ezine issue one. Tell me what you think about it.
http://www.2dadventure.com/ags/AGSezine1.zip
#1717
Critics' Lounge / Re:C&C Haunted house room
Mon 23/06/2003 12:57:35
Try to make stars outside of the window, reduce saturation and contrast. Draw dust on the floor and dirtspots on the wallpapers.
#1718
But how much progress is it?
#1719
Iqu, Im a believer!
#1720
WOW! Very interesting indeed! Can't wait to play the full game!
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