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Messages - Vel

#1801
Advanced Technical Forum / Re:Character shadow
Tue 03/06/2003 13:25:11
Thanks a lot!
#1802
I couldn't actually start the game.I'm at the title screen, but The buttons dont answer my clicks.
#1803
Advanced Technical Forum / Re:Character shadow
Mon 02/06/2003 18:21:12
I have a door as an object. Your second answer is not very clear to me.
#1804
Advanced Technical Forum / Re:Character shadow
Mon 02/06/2003 17:39:17
Yes, thats what I need. There are three hard parts though.
1)The shadow does not belong to the player character, so the player stands on region event doesn't work
2)movement on the wall:shadow movement on the ground=1:2
3)changing shadow views while the character is behind the stone slabs.
#1805
Why is there no tribute review in the I7?
#1806
Try the "MoveCharacterPath" command.
#1807
I don't think that the DOS engine should be a major concern. If you have time, make it. Otherwise, implement more features(Or in other words, live your life)!
#1808
Advanced Technical Forum / Re:Character shadow
Sun 01/06/2003 10:12:29
Legend:
Yellow-

Red -

Purple/Blue - (Flipped)
Green -

Any Ideas how can I make this?
#1809
Advanced Technical Forum / Re:Character shadow
Sun 01/06/2003 10:09:29
Here's the illustration:

#1810
It's OK with me.
#1811
Advanced Technical Forum / Re:Character shadow
Fri 30/05/2003 19:53:58
Yes! It is working!I've got a couple of questions about changing the shadow view, but I'll post the tomorrow. Im just too sleepy. Anyway, that was just the start.
#1812
Advanced Technical Forum / Re:Character shadow
Fri 30/05/2003 18:53:26
Sorry Chris but it doesn't work. The shadow doesn't move, it just changes its place after the interaction cutscene. Any other ideas?
#1813
Advanced Technical Forum / Character shadow
Fri 30/05/2003 15:40:44
OK, I want there to be a shadow when a character stands on the castle wall. I make a new character(upside down), use the SetCharacterTransparecy command...and it doesn't work. Here's the script:
Repeatedly execute:

while(character[ABBAT].walking!=0){
 MoveCharacter(SHADOW, character[ABBAT].x, 221);
 }


Interaction:

character[SHADOW].room=character[GHERKIN].room;
SetCharacterTransparency(SHADOW, 50);
SetGlobalInt(43, 1);
character[SHADOW].x=character[ABBAT].x;
character[SHADOW].y=221;
SetCharacterView(SHADOW, 35);
MoveCharacter(ABBAT, 11, 42);
Wait(300);

The shadow shows up, but doesn't move. Any suggestions?
#1814
AGS Games in Production / Re:The Hat part 1
Tue 27/05/2003 17:57:56
I dunno. Im not much into 3d graphics, but they look kinda lego-style.
#1816
When is it going to be released?
#1817
WOW!!!! These screenshots from KQ IX look great! Can't wait to play this game!
#1818
Of course it was. Anyway, what's up with Kinky Island?
#1819
Thats a cool bluecup....
#1820
The clearest warning I've ever seen(heard)....
Mods, in case you didn't realize, it was just a joke... no offense.
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