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Messages - Vel

#461
Completed Game Announcements / Re: The Hamlet
Sun 21/11/2004 08:59:50
Yes indeed - maybe you do not need to climb the ladder at that time...
#462
Completed Game Announcements / Re: The Hamlet
Sat 20/11/2004 19:36:57
The new version is uploaded now, same link.
#463
Completed Game Announcements / Re: The Hamlet
Sat 20/11/2004 12:51:06
ARGH!
I'll try to fix that ASAP!
#464
Completed Game Announcements / Re: The Hamlet
Fri 19/11/2004 09:52:21
Dunno, I have no idea about that - that's supposed to be the thinking view of the character, and the colour I get is light green... Try setting something up or whatsoever...
#465
Completed Game Announcements / Re: The Hamlet
Fri 19/11/2004 09:31:27
Huh?
It's white font with black outline... O_o
At least for me it is...
#466
Completed Game Announcements / The Hamlet
Thu 18/11/2004 20:13:11
Here it is, though a bit late, the ATC game we made.

Story:
A middle-aged bachelor receives a letter from a friend of his living in a small hamlet saying that he would like him to come for a visit. Not having anything to worry about, the protagonist accepts and immediately drives off to the hamlet. However, upon arrival he senses that something is not at all right...

Features:
15 locations drawn in beautiful 320*200
Digital soundtrack featuring 7 haunting tracks
Story that will keep you playing till the very end
4 fully animated characters with close-ups

More info

Download

Credits:
Writing - Velislav Ivanov
Scripting - Grant Williams, Velislav Ivanov
Graphics - Indrek Plavutski, Iwan Vaughan, Petteri Aartolahti, "pixelcat"
Music - Petteri Aartolahti
Beta Testing - Erik Igelström, Lisa Taylor

Hope you enjoy it!
#467
WoooooHoooo!
Thanks CJ!
#468
It's a great feature! Thanks a lot.
#469
LucasFan might be working on Indy 1.
#470
That looks and sounds great. However, are you going to sell the game? Or upload it from somewhere else(not your place)?
#471
Oh I got it Dorcan, thanks a lot!
#472
Tried that also - buffer not defined.
#473
Hey there.
So, I've got this script in the global one:

function DisplaySubtitle(CHARID, string buffer){
   DisplaySpeechAt(160, 235, 320, CHARID, "%s", buffer);
   }

And it gives me an error on the string... I tried some other possibilities but failed to make it work :/ So, any help would be greatly appreciated.
#474
I haven't put recess up recently, or at least not the talkie version... I think it was gone with terran's .com account. If anyone is really interested, I mught put it back up though.
#475
Thats splendid news!
Great to hear that an artist from BS will be joining your team, that makes me look forward to this game even more.
#476
General Discussion / Re: Gmail? oh come on!
Thu 21/10/2004 18:48:23
I don't have gmail because I dont need a gig of space. Oh cmon - as if you're EVER going to fill up a gig of space. Ive got 60 MB and its more than enough, since Ive filled up 16% of it for 2,5 years(files go to a separate folder), and have never deleted an email, 'cept for spam, that is.
#477
Woah! That art is absolutely incredible!
The game itself sounds interesting too, though I don't quite understand whether it will be an RPG, or like QfG.
#478
One word: groundbreaking!

Wonderful art; the art you did thus far was excellent also, but I think you outdid yourself this time.
#479
Hm... looks good, but any chance of an english version for the non-Spanish people here?
Edit: I just saw the progress and it seems that the indy game is very close to completion. When might we see it released?
#480
I often get motivation from people who would enjoy the game Im making, there is nothing more motivating for me than a "When's your game finished, Vel?"

When's your game finished, Isegrim?
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