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Show posts MenuQuote from: SteveMcCrea on Wed 14/03/2007 17:39:28
So is that "Not wound, like a watch, but wound... like a tear"?
Looking good!
QuoteDwight of the Livind Dead is possibly the first TBABCRPG (Turn-based Adventure Board Card Role-Playing Game). The game play is governed by your deck of cards as you navigate the board-game style levels.
The game has a few pre-set rooms populated with zombies of varying levels. Higher-level zombies will have a higher movement speed and are more likely to go straight for Dwight, rather than stumbling randomly about. The layout of the rooms should be randomized, so they should never look the same each time you play the game.
It should be noted that all of the graphics in this game should be considered placeholders.
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Playing should be pretty easy to figure out. On Dwight's turn, choose a card from your hand. You will then be able to move a number of tiles equal to the rank of the card that you chose. The rank is displayed on the upper-left corner of the card.
The "Move" tab on the upper-right corner of the screen indicates that the player will choose a card to move about the screen. The "Use" tab will allow the player to utilize cards for combat/puzzling purposes. Currently, the useable cards include the punch card (hit any zombie within a 2 square radius) and the shotgun card (hit any zombie in a straight line).
Coming into contact with a zombie will cause a head-on battle (that hasn't been implemented yet). Once a room has been cleared of zombies, you will be in "Free Move" mode. You can then move freely about the room without choosing a card. Though you may still use a card for solving a puzzle.
When you are standing on a tile adjacent to a door, an "Open" button will appear. Clicking it will move Dwight to the next room and use up his turn.
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The game is currently just a collection of rooms of zombies of various levels. Higher level zombies will have a larger roaming radius as well as higher stats in battle. You can play around with it for a while and get a feel for what the final game might be like.
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