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Messages - Volcan

#321
Hi Rui

I never have problem running Another DG game or I'll never release it to the public. I use Win98.

Do you use XP?


Robin Gravel
#322
I found the problem

The last version AGS I used was 2.56a. There was an import icon on the room setting.

Now with 2.71, the import icon is moved to pull menu confused me.

Thanks
#323
I have the same problem:

Image width and height do not match main background size.
Main background 320x200 imported graphics 800x600.

IÃ,  set up my game to 800x600 but I still get this message.

I just want to add a background, not to animate it.
#324
Quote from: poc301 on Thu 04/11/2004 12:43:28
1) Should I keep the original 3 classes (Fighter, Thief, Mage)?Ã,  Or should I expand to others as well.

Add more classes will be cool.


Quote from: poc301 on Thu 04/11/2004 12:43:28
Should the stats be taken care of in the manner of the original QFG games (no levels, just increased stats as you use their respective skill)?  Or would it be better to use the level-based system with stat points to distribute once you level up?

I prefer level up


Quote from: poc301 on Thu 04/11/2004 12:43:28
3) Should I include cheat codes and so forth?  I figure it might make the game more enjoyable for those who can't quite cut it 

Better not.


Quote from: poc301 on Thu 04/11/2004 12:43:28
4) Would you, as a gamer, like to be able to see a difference in the player character model depending on the type of armor you are wearing?  Or would you prefer the standard Quest For Glory formula where you look the same regardless?

I  prefer the standard Quest For Glory formula where you look the same regardless.


Quote from: poc301 on Thu 04/11/2004 12:43:28
5) Any other suggestions for RPG or adventure gaming that you would like to see in the Quest For Glory world? (The game takes place in Silmaria, Mordavia, Tarna, Shapier, Spielburg, and one new place I invented/designed/rendered).

I prefer to see the hero in the new country.


Quote from: poc301 on Thu 04/11/2004 12:43:28
6) Should I make the combat system realtime or turn based

Turn based.
#325
Quote from: Kinoko on Thu 04/11/2004 02:40:21All I ever hear about slightly old software (or really old) is that it doesn't work on XP.

I heard the same thing. If I'll buy a new computer, I'll install win98 over win XP.

#326
Finally the ags forums are back.

Too bad, the hints/walkthroughs forum is missing.

Where can I post if I am stuck in an ags game?
#327
Another ags commercial game?
#328
Hints & Tips / ags walkthroughs links
Fri 15/10/2004 02:38:34
QuoteGo to http://www.agshints.tk

or http://www.agagames.com/agswalkthroughs

for walkthroughs to AGS games


Are the ags walkthroughs down?


Volcan
#329
General Discussion / Re: half-life in german
Mon 26/07/2004 20:10:20
Quote from: Anym on Mon 26/07/2004 18:54:34
Hmmmm, wouldn't Half-Decay be a better antonym for Half-Life...? ;)

Half-Decay?

Mmm
Let somebody else think about that.

No. White-Mesa is the opposite of the Black-Mesa
in Half-Life. It does not mean the White House.
#330
General Discussion / Re: half-life in german
Mon 26/07/2004 18:09:13
Thanks Anym

I just imagine in Half-Death, after the president has sent some marines to the base to kill everybody, he'll send some robots to finish the job.

To know why the president will send the marines and the robots to kill everybody at the White-Mesa, you'll have to wait untill the game is finished.

The complete title: Half-Death: terror at White-Mesa.

Again thanks for you help


Robin Gravel
#331
General Discussion / Re: half-life in german
Mon 26/07/2004 17:06:11
You have to use Nagi or use Dosbox (a dos emulator for faster computers).

If you decide to use Nagi, download it from my site somewhere and download SDL.DLL as well.

Then install Nagi first, sdl.dll and the game in the same directory. The game should work this way.


Robin Gravel
#332
General Discussion / half-life in german
Mon 26/07/2004 15:17:02
Hi folks

I'm looking for screenshots of Half-Life in german because this version uses robots unstead aliens and because I'm working on Half-Death a parody of Half-Life.

A demo is available at:
http://membres.lycos.fr/agisite/half-d.htm


Thanks in advance


Robin Gravel
#333
If you like adventure games, I suggest to visit my site:
http://membres.lycos.fr/agisite/agisite.htm

I made Naturette, Naturette II, Naturette III, Serguei's destiny and Coco Coq in Grostesteing's base. All games are Dos.

But you may play them under windows using Nagi (you'll find it somewhere in my site).


Volcan
#334
Hints & Tips / Re: serguei's destiny
Sun 13/06/2004 20:48:49
Yes. Serguei's destiny is a typing game.


Serguei's destiny 2 will still an agi game but it's a point & click game. Serguei's destiny 2 uses agimouse, a Brian Provinciano's agi hack let you to make a point & click game with agi.

You may still write in sd2 but only to cast a spell.


Robin Gravel


PS: I can't believe some ags fans play Serguei's destiny.
#335
Naturette IV AGS is canceled for personal reasons.
:'( :'( :'(


Volcan


#336
Hints & Tips / Re:stuck in Lucy Lavender
Wed 25/02/2004 23:11:38
Thanks for the advice.

I completed this game.


Volcan
#337
Hints & Tips / stuck in Lucy Lavender
Wed 25/02/2004 03:52:12
Hi

Spoiler
I don't find the entrance in the amazing adventures of Lucy Lavender. The doorbell rings but not door.
[close]


Volcan
#338
Quote from: Tarison on Tue 10/02/2004 06:34:46but I recognise you! At least, if you're the person that made Naturette, that is :)

Yeah. That's me.

Have you tried Naturette IV demo yet? It's in AGS  this time.
So you can see Naturette in 256 colours.


Volcan aka Robin Gravel (tokyo messageboard)
#339
Quote(Global scrip line 55)
Error: NewRoom: requested 2 room changes within one script

Ouch!

Spoiler
That happened when I leave the tunnel, get a pickaxe and go back to the tunnel
[close]

Volcan
#340
Just downloaded it.

By seeing on the site, Agent Stick 2 and 3 are planned.


Volcan
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