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Messages - Volcan

#361
It works CJ.

I'll release a demo with RC 2 sooner.

I'll finish Naturette IV in 2004 using AGS v2.56 or more recent.


Volcan
#362
Thanks Chris.

So I can't release my game untill you release a new AGS editor.


Volcan
#363
I gave some buttons's name in GUI6. See picture.



If you wish I can send my game in working to you.

Volcan
#364
I didn't use some codes in my game with the 2 words.

Two words are not showed in english.txt: retour and sauvegarder. Something is wrong with gui6.

I disagree about translating Naturette IV in german because i don't speak german and some people could ask me hints in german.

If Chris Jones is not showed in two days, I'll send you my game.

Volcan
#365
Hi folks.

Check out of my upcoming Naturette IV demo at:
http://membres.lycos.fr/agisite/agisite.htm

A demo is now out.

Volcan



Note: the game contains nude scenes
#366
Good picture.

Sorry about my previous message. I still don't understand why I got 404 error.

The link works now.


Volcan
#367
Some languages like french needs more 128 characters.

Volcan
#368
Quote from: Synthetique on Tue 22/07/2003 04:42:06
http://www.ulead.com/cool360/samples.htm

When will we be able to do this? It would be really cool..

I got error 404.


Volcan
#369
Advanced Technical Forum / Translation problem
Wed 23/07/2003 00:55:09
It seen like for some reasons, AGS skips a few words
from the game to the english.txt

So I could not translate my game completely in english.




Volcan

#370
Thanks.

It works.

Volcan
#371
I'm working on a personal gui. Character Test is used with my gui.

There is a variable for current room like

character[TEST].room = current.room;


I can do it at the moment with

character[TEST].room = x;

x = where the room uses my gui.

But it could be simpler if I use a variable as current room.

Thanks in advance


Volcan
#372
Quote from: straston on Fri 18/07/2003 08:10:33
Spoiler
The letter is buried ...
[close]

Spoiler

I didn't find the letter but the scissors (I guess it's the weapon).
[close]


Volcan
#373
Sure.
#374
Ho no! I just read the manual carfully today. SetCharacterTransparency works in hi-color only.

My game is in 256 color. All right, I'll make disaspear
the EGO somehow. Thanks everybody


Volcan
#375
I'll check it tomorrow.

Time to bed for me.


Volcan
#376
I wish to make EGO disaspear slowly

SetCharacterTransparency(EGO,25);
Wait(80);
SetCharacterTransparency(EGO,50);
Wait(80);
SetCharacterTransparency(EGO,75);
Wait(80);
SetCharacterTransparency(EGO,100);

Unstead the game takes some time and the EGO
disaspear without seeing fade out.


Volcan
#377
Great game Straston.

Spoiler
Where is the letter?
[close]


Volcan
#378
Espacial looks good but the game's spanish (I think).

Could you please make a translation in english or french?


Volcan
#379
Keptosh: The Search For Junc

An exception OxC0000005 occured in ACWIN.EXE at
EIP=0x0040E51E; program pointer is +6, ACI version
2.53.487,gtags(22,26)

(Room 201 script line 21)

That happened when the game is leaving after the credits at the end of the game.


Volcan
#380
I didn't find the link to download the game.

I like sci-fi games.



Volcan
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