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Messages - WHAM

#1441
Better late than never, right? RIGHT!?
Ponch has been pestering me over not doing the rest of the videos so I took steps to get him to stop. Thus, here is a new video: ENTRAPMENT!

http://www.youtube.com/watch?v=g2E3Sv7lDDg

Videos for Fragment and Abner the Amazing are also in the works now, Red Volition, unfortunately, not (for various reasons). Back with final updates on this matter SOON!
#1442


> Take an IV stand with us and leave the room. (And remind ourselves of our manners and say goodbye to lemur-girl and teddy bear)

You try to take the IV stand but realize it is not there anymore, instead the lemur girl appears to have emerged from the TV and she has also brought more friends. The teddy bears now wear cute little party hats and the lemur-girls are dancing happily. Optimus prime informs you that the disco balls really make the party.



#1443


> Investigate the hatch on the right side of the screen (the one below the vent)

You adamantly ignore the lemur-girl and walk away, instead centering your attention on what appears to be a fuse box on the wall. The box opens easily and you discover two fuses marked "lighting" and "electronics", while two other fuses, marked "aircon 1" and "aircon 2" appear to be missing. There is also a master on/off switch for the power.

The teddy bear looks at you accusingly and questiong your decision to ignore the lemur girl, who is now looking very sad due to being ignored. The teddy bear gives you dating advice, while solemnly suggesting you apologize to the lemur girl.



#1444
Why women and men want privacy from the opposite sex (and, if possible, from sexually interested same-sex personnel)

> Men are worried they will be judged based on physical appearance and penis size.

> Women are worried they will be judged based on physical appearance, breast size etc.

However, such judgings are lesser in intensity and easier to ignore from same-sex and similiarly oriented people, thus the segregation helps us avoid unwanted criticism so we don't need to cry and bitch about someone telling us we don't look good enough.
#1445
Looking over the doodle, and sunday evening is looking mighty fine for the majority so far with roughly 2/3 doodlers available.
#1446


> Turn on TV change to the Disney channel, lie on the floor, and hope Dumbo is on

You manhandle the TV for a short while, until you manage to press the on -switch. No Dumbo, unfortunately, but instead you are treated to what appears to be an attractive female dressed up as a lemur, for some reason, ears and tail and all. She appears to purr and beckon you, which makes you a little uncomfortable. Or does it? Do lemurs even purr? Hard to say when you're trippin' balls!



#1447
Oh Eric, did you really think I would just hand you a "suicide pill" at the start of the chapter? Maybe if you took both ampoules, but no. Our hero wont die THAT easily.
Expect some wackiness from the morphine OD and some other ongoing stuff, though. I'll post a proper update later tonight.
#1448


> Try to stand up... slowly...

You carefully stumble to your feet, and though you wobble a bit from side to side and are smiling like a moron, you appear to have gained enough muscular control to stand up. You feel some shortness of breath, that doesn't seem to go away no matter how hard you try to breathe in.



#1449
So is the ceremony tonight as well, or has the date been set in some other thread?
#1450
AGS Games in Production / Re: He Watches
Tue 01/05/2012 22:23:02
Time to post new stuff. I just finished the basic views for the primary characters of the game, and since I posted many of them on my DeviantArt -page not long ago, I thought now would be a good time to share:

#1451


> Relax and try to rememer something

You stare off into space, your mind wandering. If repeating familiar actions is supposed to bring back lost memories, this probably means that narcotics misuse was not a regular part of your past.
You are unusually aware of your heartbeat for some reason, it feels slow and powerful, like a hammer pounding at your chest, and the silence of the room around you seems to make the thumping in your chest even more pronounced. You can also hear your own breath wheezing in your lungs. You feel a little bit dizzy.



#1452


> Take a vial of morphine, for god's sake.

The feeling of pain instills a certain urgency in you and you stumble back to the first aid kit and sit down. You snatch the SYRINGE from the first aid kit, crack open one of the MORPHINE AMPOULES and draw tall of the contained medicine into the syringe. Withouth further thought you stick the needle into your forearm, probably into, or at least pretty close to, a vein, and push the drug. After administering the MORPHINE you discard the USED AMPOULE and replace the USED SYRINGE into the first aid kit.

The morphine acts quickly, you feel light-headed and for a moment it feels like the room is slowly spinning around you. Your heart feels like it's beating stronger and more prominently than ever before. Did your heart just miss a beat? You're not sure, and in your confused state you could care less, and besides, the pain is gone!



#1453
Well not necessarily a heavy overdose, but according to a few documents I found when googling around a person of about average weight (200 pounds) the "correct" dose is around 2,5 mg, so the current selected dosage of "let's use the whole 10 mg ampoule at once" is about 4 times the recommended dose. Some other info I found stated that in some cases (weakened individuals with no resistance to the drug) even a dosage of 20 mg could be fatal.

I'm no doctor or anything, so I'll use what information google gives me to create a game that is fair but hard, just the way I like games. ;)
#1454
Quote from: Eric on Mon 30/04/2012 22:01:21
>Take a vial of morphine, for god's sake.

What's happened here, WHAM, is that we've turned the game on its head. Now you're the player, and we're the controller. Your goal is to keep our PC alive while we do stupid things.

That's about right. It's not every day I get to google stuff like "morphine overdose symptoms". And no, it's too late now!  ;)
#1455


> Bang on door and yell "I'm awake and alright."

You stumble to the door, muster all your strength and bang on the door a few times, shouting out to anyone within earshot that you are awake and well.



After waiting for a few moments and hearing no other response than the oppressive silence that surrounds you, you start to get the feeling that something bad is about to happen.
It is becoming a rather familiar feeling, isn't it?


#1456
Site & Forum Reports / Re: AGS wiki moved
Mon 30/04/2012 13:04:37
Much appreciated, AGA! I'll be adding up my own games' basic info in the next few days.
#1457
Critics' Lounge / Re: GrimQuest
Mon 30/04/2012 13:01:32
Well I'll be damned, I wasn't aware the GiP area was just to let people tell each other how nice every project looks without giving any critique or constructive feedback whatsoever. Ah, why do I bother...
#1458
Site & Forum Reports / Re: AGS wiki moved
Mon 30/04/2012 12:10:28
If I try to add an external link toa wiki page, it gives me an error
"<recaptcha-edit>

Input error: Invalid referer "

Because of this I messed up and just lost two new pages I was trying to add. :( Note to self: from now on copy the full wiki page content to notepad or something before saving and closing the browser.
#1459
Critics' Lounge / Re: GrimQuest
Mon 30/04/2012 07:53:26
Soo, is the "Critics' Lounge" the new "Games in Progress" or something? Except you only need one screenshot over here?

Other than that: the end of the beta is nowhere near in sight. You aren't even nearing the end of an Alpha phase.
If your intention is to loyally duplicate the original game, you have not even scratched the surface here. Most of the functionality, dialogue and events are missing and I doubt (though I admit I didn't bother spending much time with this) the game can be played from start to finish, or anywhere near the end.

Besides, wasn't this project "temporarily, or permanently canceled." And now you are posting about new stuff going into it HERE while the original thread remains steadfastly locked on your own request?

Moderators: I really don't think this thread should exists. I humbly suggest it be merged with: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45418.0
which should be re-opened since the game is clearly back in developement, to help contain the (questionable) awesomeness of GrimQuest to one thread at a time.
#1460
Glad to see we are getting new players! Welcome aboard, bulbapuck!
Will be posting a new turn this evening when I get home from work. Banging on doors and shouting ahead!
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