Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - WHAM

#1461


> Unhook the IV bag from the stand so we don't keep dragging it around

You drag yourself clumsily up to the IV stand you have been dragging behinf you and unhook the IV bag from the stand. You also take the liberty of unhooking the other end from the back of your hand, using the pieces of tape that were holding it in place to cover up the small hole it leaves behind. Fortunately there doesn't seem to be much bleeding.

While unhooking the IV bag you also examine the piece of paper that was strapped to it. It's a simple piece of plain paper with the words: "You are safe" written onto it by hand.



#1462
Whee! My first Sprite Jam trophy! :) Congrats Amélie!
#1463
Critics' Lounge / Re: New development hub.
Thu 26/04/2012 10:28:37
Quote from: Construed on Thu 26/04/2012 10:22:37
Yep, Bi-polar, explosive disorder, ADHD, the list goes on and on...
But then again most geniuses were also insane :D

And most insane people were not geniuses, keep that in mind as well.
#1464
Site & Forum Reports / Re: Forum upgrade
Thu 26/04/2012 09:15:57
The forum had a good questionnaire for joining before, but apparently it has not been implemented for the new one yet. I dont wonder, since it's a "special feature", but I hope they implement it soon to control the spambots.
#1465
Big GC, your post and the time and thought you put into it makes me all warm and fuzzy! I won't say if you are right or wrong, though, that's a secret to everybody!  ;)
I probably cant update until monday, sunday evening if I'm lucky, so be back then! Sorry for the wait, people.
#1466

The RAM ghost is charging her Electroplasm kame-hame-HA!
(image presented in 2x size)
#1467
I might not make it before the downtime, but will post immediately after! Just need to clean up the sprite some more!
#1468
Nothing too constructive, but I just wanted to share this mental image:

"Hannibal Lecter - the adventure game"

Just let that sink in for a while.
#1469
Auuuugh! I'm late! I'll draw one this evening, I promise! I MUST!
#1470
My two cents:
While I like the fact that Icey is trying new stuff (though I don't see the point of the QR codes as a primary gameplay mechanic, but with Icey I rarely do see the point, so maybe I'm just not the right audience), I dont think the game really fits the current MAGS theme.

The theme was sensory DISTORTION, and while being momentarily colourblind is a sort of sensory failure, I don't think it really fits the mood or the theme of the current MAGS. However, if the only other competitor, Baron, does not mind, and since there don't seem to be other competitors coming in, I don't really see the reason to bar Icey from participating this time around, despite the suspicious schedulling and the sudden appearance of the otherwise unannounced game.

I think we should let this be a lesson to Icey (and possibly others) instead, always declare your MAGS projects when starting them, and only later either release them or drop them if you can't finish up in time. I for one had no idea, until now, how important the declaration of the MAGS game was, and I have worked on at least 2 MAGS games (which were dropped) without declaring them.  Maybe it's just the fact that Icey has a history of MAGS misuse, but it's good to clarify this anyway.
#1471
(Modified from a silly joke in a finnish gaming magazine, their punchline had to do with the story of Max Payne instead)

Three avid adventure gamers stood at the gates of hell, and were greeted by the Devil himself. The Devil was in a playful mood and amde a proposition to the three: each could give the Devil one challenge, the toughest they could think of. If the devil beat the challenge, the poor soul would go to hell, if the Devil could not, the sould would be released with a "Heaven express" -stamp.

The first gamer pondered for a moment and said:
"I challenge you to beat Police Quest, Kings Quest and Space Quest without cheating!"

The devil went to work, muttering curses and forcing his way through each of the three games. After a few hours the devil returned victorious, and the poor gamer went straight to hell.

The second gamer was not disheartened, and bravely said:
"I challenge you to beat NetHack as a tourist!"

The devil muttered curses again and went to work, clearly getting tired of the games being chosen. He ploughed his way through level after level, until finally ascending with the Amulet of Yendor. The poor gamer went screaming into the fieriest pits of hell.

The third gamer looked on for a moment, realizing the Devil to be quite a capable gamer, and said:
"I want you to explain to me, in your own words,  the overarching plotline and characteristics of the Oceanspirit Dennis mythos."

The Devil blinked a few times before replying "Get the hell out of here!"
#1472


> Take both bottles of Morphine then say "Grabbin peels"

You snatch the two AMPOULES of morphine and pocket them, gleefully vocalizing a silly line you can't even remember where you first heard it. Nevertheless, if there are any other survivors around, they now know who snatched "da peels". You smile wryly at your own little joke. No matter the situation, you sure do know how to crack a joke.



Sticking to the only original rule still being actively enforced: only 1 input per round. Sorry Joshy, try again, unless someone else has better ideas. :)

#1473


> Slowly crawl over to what appears to be maybe a medkit and examine for something to alleviate the PAIN

You slowly make your way across the room to what you think are some first-aid kits on one of the chairs. The IV stand gets dragged behind you, the needle held in place on the back of your hand by some strong adhesive tape. Luckily your eyes did not fail you, there are three first-aid kits in total. Though they all seem used and opened, you examine the open one, as it is the most easily available one. Inside the first-aid kit you find:
- Roll of gauze
- Unsorted band-aids
- 2 blue rubber gloves
- 2 small bags of alcoholic antiseptic gel
- Syringe
- 2 (two) ampoules labeled "Morphine, 1ml, 10mg"



#1474
If we can get specs written up, I would be glad to provide a driver and maybe even a track. This sounds like an awesome project!
#1475


> Get up, slowly. Check for pain/wounds.

You decide your first action should be to stand up... WHOOPS! *CRASH*
After wobbling around a bit and managing to knock over your IV stand (with a deafening crash) you decide that it's plenty that you are sitting up right now.

You realize you are CONFUSED, movement is impaired.
Your head is in severe PAIN, possible loss of HEALTH / CONSCIOUSNESS if PAIN is not alleviated.

You raise your hand, finding that the muscles feel extremely stiff and aching, and try to feel your head. It appears that someone has wrapped your head with some bandages and gauze. You think you can feel lumps of coagulated blood in the fabric. You examine yourself a bit more and find that you are wearing a clean pair of pants and a clean shirt. There is no sign of your other items and even your pockets are completely empty.



#1476
You snap into consciousness as you hear someone shouting.

Gruff male voice:
“Fucking waste, sir! Green is a lost cause! Flooded and shot up and the dome is busted! Looks like they crashed into it when trying to force their way to the sub bays or something.”

Male voice:
“Survivors?”

Gruff male voice:
“Two, but I think the other one might be gone. Best get more hands in here so we can move them, though.”

There is a pause, you can barely register sounds of footsteps around you.
An unknown pair or strong hands grab you and carry you for a short distance before setting you down on a plain metal floor again.
You try to open your eyes, but only manage a slight twitch of your eyelids. The effort hurts and you head throbs like it's about to explode.


Female voice:
“Good to see you again, Henderson. How are they holding down there? How many left?”

Male voice - Henderson:
“Can’t say, I’d guess about a dozen, could be more. They finally smartened up and shot the surveillance cameras down there.
With green lost and blue gone silent, all I can guess is they outnumber us now, but not by much, and we’ve got a better position.
Let’s just hope they don’t figure out how to get inside the security rooms...”

Female voice:
“Casualties in the last attempt?”

Henderson:
"We lost two men, headshots, no time to even... Yeah, we're down to twelve men down there, three more injured.
We really need to get down there in case they try again."

Female voice:
“Of course. Let’s not give them more time, then, once we get this dealt with, you can go back to the others.”

Henderson:
“Hell of a risk we took, compared to the reward. We might have been better off had we not sent the sub to pick these guys up.
I would have hoped for more survivors from green...”

There is a short pause.


Henderson:
“He’ll live, at least?”

Female voice:
“I think so. Lucky man, looks like the safety helmet saved him in the end. The bullet ricocheted off the skull, judging by how the skin has been torn.
He’s probably got a hell of a concussion and it’s a miracle they...”

Gruff male voice:
“The other one’s dead, gone during transit. It’s a miracle he was conscious when we got to them, what with that loss of blood.”

Female voice:
“Shit! Okay, get him out of the sub for now. Look! I think he can hear us... Give me that medkit!”

Henderson:
“Shit, I think you're right! I’ll get the stretchers, we’ll take him up top so the doc can sedate him and do what he does best before we head down again.”

Female voice:
“Gimme a minute and I’ll have him ready.”

Henderson:
“Sure. Waterson, lock up the sub and get down to level 4, you know what to do.”

Gruff male voice - Waterson:
“Sir!”


The conversation means little to you and you don’t recognize any of the voices. The sounds seem to echo around you and you wish you hadn’t regained consciousness.
The pain is overwhelming and you would scream if you could, but you muscles still disagree with you and all you can muster is a weak exhale.


Female voice
“If you can really hear me, relax, this will help...”


You barely register the needle in your flesh, the sting such a small sensation compared to the burning in your head.
The injection takes effect quickly, however, and your brain goes numb, the pain subsiding as you slip back into the darkness.

---



You awaken to a dull pain in your head. You feel like you’ve been run over by a raging bull or something, but at least you are alive.
You open your eyes and are greeted by a bright fluorescent light.
It takes you a minute, but eventually your eyes adjust to the light and you can make out your surroundings.



You appear to be lying on your back on some sort of mattress in a large room.
A large table that would normally have taken most of the room has been tuned on its side and propped up against the wall, with a dozen chairs lined up next to it.
You can see several discarded items around you, as well as a couple of other mattresses, blood stained and messy.
Used syringes, bandages and other medical items on the floor tell you that this room has been used as a makeshift infirmary or dressing station, but it seems you are alone for now.
An IV stand stands next to you, connected to the back of your hand with a line. Looks like the IV bag has run out a while ago.
You think you can also spot a piece of paper with writing on it taped to the IV bag.

It’s eerily quiet in here: no footsteps, no gunshots, no running water, no humming air conditioners, nothing at all.
Even your own breathing sounds loud all of a sudden.



#1477
Votes tallied, option A it is, ladies and gentlemen.

Just posting to let you guys know that I'm doing a slight overhaul of the games visuals and interface. Here are a few notes on upcoming changes:
- New character views (still loveable bobbleheads, but hopefully with a bit more characterization and a more manageable and modular body)
- New UI with distinct inventory slots (to clarify how much stuff you can carry), ability to EQUIP any inventory item as current weapon
- NERVES -bar removed, replaced with a multitude of possible status ailments like "concussion", "unconscious", "deaf", "panicked" and "Limb Broken"
- The fabled MAIN FACILITY to explore, with a bunch of new NPC's, puzzles, timed events, steak and more


"Chapter 6 - Breather" will begin within the week. If I have time I might even be able to start it up on sunday, but no promises.
#1478
Critics' Lounge / Re: New development hub.
Thu 19/04/2012 20:14:14
Quote from: Construed on Thu 19/04/2012 19:44:36
Yea bud well close that tab and press ctrl shift and see if your exactly where you were before you closed it. I think not.

You are correct, in fact, I need to press ctrl+shift+t to reopen closed tab to where I left it. Firefox kindly even stores multiple instances, so I can actually close a hundred tabs and then just reopen them. How handy!
#1479
Critics' Lounge / Re: New development hub.
Thu 19/04/2012 19:41:10
So instead of using ctrl+tab and ctrl+shift+tab keyboard shortcuts in my Firefox web browser to look at different pages I CAN HORIZONTALLY SCROLL TO THEM WITH MY MOUSE!!! WOW! Discovery of the fucking century!

Oh wait, no, it's not!
#1480
Site & Forum Reports / Re: Forum Restructuring
Thu 19/04/2012 19:04:04
Quote from: straydogstrut on Thu 19/04/2012 18:51:59
I'm also not a girl called "Charlie" despite what the rumours say..

Charlie is a boys name! >_<'
SMF spam blocked by CleanTalk