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Messages - WHAM

#1741
AGS Games in Production / Re: Deadly Sunsets
Tue 17/01/2012 13:06:37
Can't say I'm a fan of the backgrounds, but the characters look just fine and dandy.
#1742
I want to create my own font for my games.

Before you suggest I piss off and download the Radiant Font Editor, I have done so. However, I want to create a font that support scandic letters and some special letters: ä, ö, å, ü etc, and the Radiant Fonr Editor does not seem to be willing to cooperate with me on this.

Any further suggestions?
#1743
I'm taking a small break from this game now, as I need to design some new rooms and puzzles for you guys to "enjoy".
Expect to see the fifth chapter in a week or two.
#1744
Googled it, loved it!  ;D
#1745
Quote from: anian on Sun 15/01/2012 12:25:32
Btw Mucha type stuff is considered or maybe more art decoish?

I have no idea what this means...  :-\
#1746
Oh Ponch, there are no saves, loads or checkpoints in this game. In this game there are consequences and you guys must face them...
#1747
Completed Game Announcements / Re: ^_^
Sun 15/01/2012 10:50:18
Oh heck this is incredibly funny! And cutesy! Definitely will play more as soon as I can!
#1748
Quote from: mkennedy on Sun 15/01/2012 01:39:31
If you want to give more detail or have bigger paintings then  maybe when the character looks at the painting the game does  a close up with a dialog box or something?

Although it may be a bit of a cliche perhaps you can have a sinister looking portrait where the eyes follow the character.

The close-up of the paintings only works if I can produce a close up of each and every single painting in the game and we are talking of dozens and dozens of paintings in the whole game: portraits, landscapes, recreations of famous pieces of art, etc. I don't think I have resources to do that, so I'm just going with a character-spoken description of the paintings.

The "eyes following player" portrait gag is a bit too cliche for me and I don't think it would fit in this game for the most part. I do have something very slightly similiar in mind, though, so we'll see how it goes. :)
#1749

-----

> Climb ladder to freedom!!1!

You dive in through the now open panel and grab hold of the ladder within. The space is narrow as hell, but you climb through until you are past the elevator carriage and in a more open space.

You climb and climb, eventually losing count of how many steps you've climbed, occasinally pausing to rest your arms so you can keep going once more. Eventually, a slight glimmer of light begins to appear above you.




Could it be you have managed to escape? Are you free? Is it all over?

But what secrets were left behind? What did that young woman want from you? Where is the bald man?



#1750
I'd prefer original art, although if people want to get their avatars or similiar icons into the game, that can be arranged in exchange for a piece of original art as well. Some parts of the game take place in more moderns settings, so I can embed such icons and avatars there.
#1751
Since a lot of people have been showing so much interest in this project, I thought I could reach out to the community for some collaboration.
Here is a background with a bunch of empty picture frames:


If YOU want to have a shot at getting a little bit of yourself into He Wathches, fill up one or more of the picture frames with your own artwork following the guidelines given below and send your donation to wham@whamgames.com via e-mail.

Guidelines:
- Picture should not look too out of place in a 1920's or 1930's setting
- I might slightly modify some pictures to maintain certain themes and ideas in the game
- Picture frames can be extended vertically if you wish, but please take dimensions of the room into account
- Some material might not be used in the game or in this specific room in the game, so don't get upset if your painting is not show in-game
#1752

-----

> Carefully take a look through the gap in the elevator door

You very carefully peek through the door, in case an angry bald man with a pool que is waiting to whack you, but the elevator seems quite empty. You push the elevator door open with your hand and step inside for a better look now that you know it's safe.

Looks like nobody's home!



#1753
I am pleased to report that He Watches is back in production! Darth kindly unlocked the thread for me and so I decided to fix the first post (links broken due to A MAJOR OVERHAUL on my website) and bump up the thread once again.

I'll also be posting at least one new screenshot this weekend, along with some new character art, so stay tuned people!

Gods it feels great to be working again...  ;D
#1754

-----

> Enter rec room. Try to find bald guy. Ask for help. Point out that there are fish in the hallway, a clear sign that we should work together.

You regroup and head to the rec room. There is no sign of the strange bald man, and fortunately there are no more fish over here either, but instead the DVD cases seem to float quite nicely.

You: "Hello? I found fish!" -you call out, but no aswer comes from withing the elevator.



#1755

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> Return to the rec area. Try to find that bald guy.

You step out of the door and...

.  .  .  .  .



Quote from: Ghost on Mon 09/01/2012 15:18:08
And no fish will be involved either, I am sure of it.

FIIIIIIIIIIIIISSSSSHHHHHHHH!!!!!

You freak the fuck out for no apparent reason other than to break the fourth wall again. BUT JESUS CHRIST! FISH!!! This is just nerve shattering madness now! AAAAUUUUUGH!



#1756

-----

> Test water temperature

You test the water temperature and deduce that the water is "ball-chillingly" cold. Neither you, nor your you testicles, want to stay in the water any longer than you have to.



> Chuck-Norris-roundhouse-kick the locked cabinet door

The thigh-deep water is restricting your movement somewhat but you soldier on and try to give the door a good kicking.



AAAAAAUUUUGH!
It would seem your leg has slipped and you are given a horrifying reminder that you can't, in fact, swim.



You manage to regain your composure and stand up, grabbing your trusty pool que while you are at it. Great, now you are ball-chillingly cold all over...




#1757

-----

> Hint.

ERROR: No HINT TOKENs in inventory.

> Call 1-800-WHAM-GAMES (A fast and easy source for gaming tips. Just two dollars for the first minute, 75 cents each additional minute)

A pleasant proposition but no matter how many times you check your pockets you do not have a cellphone. You headset, which had remained silent for a good while now, has no way to dial a number.

> Rest for a while.

You do feel rather tired and the idea of resting a while sounds good. Maybe some sort of solution will come to you in the form of a dream.
You lay down on the bunk bed and decide you'll just rest and not fall aslee...



ZZZZzzZZZZzzZZZZzzzZZZZzzzZZZ...



You wake up and take a look around yourself. You have a strange feeling that quite a bit of time has passed while you were asleep.

You had a horrible, horrible dream where Leonard Nimoy was deduced into singing horrible, horrible songs with perky young girls. Fortunately it was JUST A DREAM

For a short while you just lay there, awake and terrified...



> Get up.

You decide to stand up and face the music. Well, at least the rest allowed you to recover some of your strength, although the realization of the escalation of your predicament has done no good to you soon-to-be-shattered nerves.



> Gather information.

Gather information HOW or WHERE?

> Escape.

You have no idea how to follow this command so for just a second you escape into your own mind, hoping to find Leonard Nimoy in a more dignified dream. You fail miserably and snap back into reality.

#1758
I wish I could have been at the expo... Maybe next year...
#1759
@Ghost: That was not exactly what I had in mind, but your word is my law. Will update when I get home tonight.
#1760
Ponchy-man! Re-read some of the earlier events and messages and you will get all the hints you need.
My only hint at the moment is: "Gather information, escape"
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