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Messages - WHAM

#1841
Oh well, reporting in!
http://www.youtube.com/user/whamtheman

I'm mostly doing games I like: classic FPS games, adventure and horror games and some strategy games. I'll also be doing the occasional AGS game if I get intrigued by something enough to decide to play through it. Currently thinking of doing Gemini Rue at some point, but currently also too busy with ongoing projects.

Current list of games:
Scratches (Adventure, horror) Recommended
Alpha Polaris (Adventure, Horror) Recommended
Hearts of Iron 3 (Strategy, turn-based)
Company of Heroes (Strategy, real-time)
Penumbra (adventure, horror, first-person) Recommended
Chance of the Dead (AGS, Adventure, Undead, Fun) Recommended
Kirjastotäti (AGS, funny, Finnish)
Half Life Source (First-person, shooter, Sci-fi)
The Unicated (AGS, Adventure, Freaky)


Unfinished games:Homeworld 2 (Strategy, real-time, ongoing as of 10.10.2011)
Ultima IX (unfinished due to corrupted saves)
The Lost Crown (unfinished due to being awful)
Left4Dead 2(Occasional gameplay sessions only, no full let's play)

Upcoming / planned games (in no specific order):
Still Life
Gemini Rue
Concurrence
Half Life 2 + episodes
STALKER - Shadow of Chernobyl
SWAT 3 - Close Quarters Combat
Aliens versus Predator 2
F.E.A.R
Cryostasis
Nightmare House 2
Crysis
Minecraft
#1842
What madness?  >:( It would seem that a photograph of me, or a variation thereof, has been used in creating one of the fraudulent mock-ups on the cover of this rag! I am extremely offended by the insinuation that I might be somehow connected to this alledged group of outlaws! HUMBUG!
#1843

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(Sorry guys, so much input I will default back to the one input per turn for a bit to keep things manageable)

> Examine lockers

You examine the lockers. They have metal doors with small rotating combination locks on them, with numbers from 0 to 50. The left locker door is slightly ajar and you carefully open it and take a peek inside. You spot a pair of shoes similiar to the ones you are wearing, although they seem to be of smaller size than yours. Other than that, there are only two bare metal coat hangers.



You feel the floor shudder and there is a bright flash of light outside the window. You wonder what the hell happened? You can hear a door opening in the hall you entered the room through, as well as a familiar man's voice shouting profanities.




#1844
General Discussion / Re: Let's Play Videos
Mon 10/10/2011 10:06:30
I like this! Subscribed and now my workdays are far less productive, so thank you!

Also, not to hijack the thread or anything, but I'm doing Let's Play videos too: http://www.youtube.com/user/whamtheman
Hope you don't mind me.

(not sure what sort of critique you are looking for, though... So maybe I wasn't really helpful :()
#1845
Ha! Well played, good sir! Well played!
#1846

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> Go to the Newells locked door and enter PIN 4804 green on the keyboard

You stomp away to the door B-2, labelled "Newell / Newell" and enter the code 4804 and press the green button. You hear a lovely "blip" sound from the mechanism and can hear some sort of mechanism inside the door activate. You can't resist and decide to step through the door to take a look inside.

You now stand in what appears to be a small apartment for two people. There is a bunk bed in the corner, next to some lockers, one of which is slightly ajar. There is also a chair, a desk, a laptop computer and a window. There is also a door labelled "WC". Some water seems to be trickling through the side of the door as well as the lock on the door.


#1847
Quote from: Tabata on Thu 06/10/2011 18:38:44
Oh nooooo!     I have had a short thought about this when staring at the badges (but threw it away without any research) because noone can expect everyone has a smartphone with this app. 

I didn't even think of a smartphone app. I was hoping that someone who reads this forum works in a store or someplace with a barcode reader and a printer. And then there are programs and websites that can decode barcodes pretty easily.

Now you should have a good idea what to expect from the rest of the game: cryptic hints, myst-inspired puzzles and the ability to break puzzles if you do it wrong (so long, machine in the basement!)
#1848
Good to hear I didn't piss anyone off by being too cryptic. :)

I'm going to have a massively busy weekend, so I'm not going to be able to do any new turns until monday. However, you people are very close to chapter 4 now! See ya next week!
#1849
Quote from: cat on Thu 06/10/2011 08:05:31
@Prozail: care to explain?

Hee, hee! I feel soooo clever now! I was sure people woud realize it too quickly and feared it was too obvious or easy.  ;D
#1850
@Prozail
Congratulations man! You were able to think outside th box! Your command will be done when I get home from work.  :)
#1851

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> Press green button. While door moves a bit put pool cue underneath.

You accidentally stomp on the dead mans hand and extend your free hand to press the green button. There is a click from the button, but no response from the door this time. You think it might have to do with the power being out for reasons unknown...


#1852

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> Go back to the room where Gabe Newell was shot.
> Examine door that leads to east.
> Knock on door.


You head back to the small security room. You feel slight relief to see the emergency light still shining in here, at least you know there is some power still in this place.

You carefully examine the door leading EAST. The door appears to be a sturdy metal door with no handle or obvious mechanism to open it. Giving the door a small push you can hear some sort of mechanism groaning in protest inside the walls.

You decide to knock on the door. Despite being obviously quite thick, you think you can hear the echo of your knocks boucing on the other side of the door, getting distant and fading away. You wait for a few moments, listening intently, but can hear nothing in response, save for the faint sound of running water on the other side of the door as well.


#1853
Quote from: Ponch on Wed 05/10/2011 20:38:44
Call 1-800-Whamgames. Surely they have a hint line. My post in the hints n tips forum hasn't produced any results. :P

You are still not thinking outside the box.  ;) What would be the fun in a puzzle if I just give it away, eh? By the way, since it seems the game is stuck, I will treat each day of no player input as a turn skipped in the game, so the water will keep mercilessly flooding in at a growing rate. Have fun! Ahehehehehehee!
#1854

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> Try code 639355 to open Newell's door.

You step to door "B2 - Newell / Newell" and start entering a passcode to the kaypad on the door:

6,3,9,3,5,5, GREEN
The door panel lets out a short buzzing noise followed by two short beeps. You have a pretty good idea what that means buy you still try to open the door. It remains steadfastly locked.


#1855

Your current objectives:
Spoiler

1. Recover your memory and find out what is going on
2. Escape the area to avoid watery death
3. >unknown objective< (secret objective, to find out more, solve 1 or 2)
[close]

Possible courses of action:
Spoiler
Convince the other survivors to cooperate with you
[close]
or
Spoiler
Escape through the door in the small security room
[close]
or
Spoiler
Use the elevator shaft to escape
[close]
or
Spoiler
Escape through the walk-in freezer ventilation
[close]
#1856
Quote from: ProgZmax on Wed 05/10/2011 10:13:47
How about a REAL closeup of the keypad so you can see if it's numbered at all?  And perhaps those green and red buttons have some kind of shapes on them, as keypads often do, to indicate their use.










123
456
789
RED 0      GREEN

The red and green buttons are just that, no symbols, just coloured square buttons. The buttons are also clean, none seem more worn that others and there are no indentations in them. None feel warm to the touch or taste funny either.
#1857
I already gave you hints in the game thread, Ponch.  ;D
Or do you need even more help?  ;)
#1859
Quote from: Ponch on Wed 05/10/2011 06:41:01
Well, it didn't unlock the door. But it got rid of all the water. Good job, Ghost!  ;D

DAMN MY LAZINESS AND LACK OF ATTENTION TO DETAIL!
#1860

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> Enter "2,2,green" for door B2.

You step to door "B2 - Newell / Newell" and start entering a passcode to the kaypad on the door:

2, 2, green
The door panel lets out a short buzzing noise followed by two long beeps. You have no idea what that means so you try to open the door. It remains steadfastly locked.


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