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Messages - WHAM

#1881


> Sit down and read the descriptions on all the DVDs and imagine what the movie could be if you had electricity to relax after all this stress

You take a seat and start going through all the DVD's. You realize you can actually remember some of them! Heeey! You loved Starship Troopers 2, even though everyone else hated it! That was a GREAT movie...

You become lost in thought...

...

...

...

...

...

You have no idea how much time has passed, but you feel GREAT!
You can hear the watery splishy-splashy noise in here now too, and you can also hear a metallic banging noise coming from the EAST.



#1882
General Discussion / Re: Non-human racism
Fri 23/09/2011 18:07:32
Ahahahahaha! It's funny because it's true!!!  ;D
#1883


> Now use the pool cue to open the elevator door.

You jam the pool que into the elevator doors and force the doors apart. After a little effort you hear two loud sounds:
1: A wooden crack as the pool que splits into two
2: A metallic snap as something in the door mechanism gives away

The doors become loose and you can now easily push them aside, allowing free access into the elevator.



#1884


> Use scissors on panel next to door

You haphazardly jam the scissors through the small LED panel on the panel which apparently used to report the temperature in the cold room. The scissors sink into the panel and crack some plastics, but nothing else of interest happens. You shrug and choose to head for the pool room.



> Go back to pool room and try to open elevator door with pool cue

You attempt to jam the pool que between the elevator doors, but the que is too thick to fit between the doors. You are unsuccessful.



> Open elevator door with scissors

You jam the scissors between the elevator doors and twist them. You manage to create a small gap between the elevator doors, but the effort has bent the SCISSORS out of shape, turning them into BENT SCISSORS.



#1885
@ kaputtnik

.......WHAT!?  :D
I fear that if I try to get our nameless hero to comply with an order of such length and complexity his poor brain will simply implode. Sorry...  :(
#1886
Quote from: Ponch on Fri 23/09/2011 00:34:02
The glove is in case we stick our fingers in anyone's head again. Also, we didn't get even one hit point back after using the bandages?  :(

Did you expect for the wounds to magically heal when a band-aid is applied? Sorry, that only happens in movies and video games!
In this game healing mostly happens through rest and recovery. Also, painkillers or similiar substances will offer temporary pain relief and through that, the appearance of boosted health.
#1887

> Read that text that is hanged on the wall (next to the clock)

It's pretty hard to read when it's so dark, but the sign on the wall is a list of fire safety rules, as well as general ones, related to the use of the electric stove and oven.
Unless you are planning to use the stove, they will be of little importance.

You have a strange but strong feeling of deja-vu.



> Get rid of glass in pockets. Take scissors & condom. Use band-aids where needed. Put on latex glove.

You discard the piece of glass you were carrying around.
You pocket the condom in case you get lucky and you pocket the scissors in case you can't get the wrapper open fast enough. Good thinking!

You also wear the skin-coloured latex glove on your right hand... Wait, does this have something to do with the condom and the... ???
You are disturbed but mildly intrigued by these developements. The latex glove feels uncomfortable and makes your hand sweaty.



#1888
Quote from: Tuomas on Thu 22/09/2011 10:44:46
I mean shit as in matter, not as in badly done matter, so it was supposed to be in no way offensive but merely some jive-talk from the hood.

Sorry man, we are all members of the KKK in this thread so we don't understand this "Jive talk" and thus appear intolerant.  ;D
#1889
Quote from: Tuomas on Wed 21/09/2011 18:13:21
This shit still running? ._.

Care to elaborate that "shit" part, good Sir? This is an adventure game, you see!
#1890
There are a few dish towels in the cabinets, but unfortunately you are already wearing a BELT in your BELT SLOT.
Would you like to replace the LEATHER BELT with a DISH TOWEL?
#1891

-----

> Search cabinets and cupboards for first aid kit.

You open each and every single one of the cabinets in the kitchen. You find a wide assortment of pots, pans, utensils, plates, glasses, towels and dry and canned foodstuffs. Finally, under the sink, you find a small green metal box that, according to the label, is a "Fist aid kit". What a strange label.

You open the metal box and find that someone has used most of the equipment withing, but the following items still remain:
- Small scissors
- Small tweezers
- A small assortment of gauze and bandages
- A latex glove
- 3 band-aids
- A condom



With your newfound wealth of items you decide not to head for the pool room just yet.

#1892

Over 150 downloads, but so far only a few people have sent me feedback. Does it mean that people are not finishing the demo, or are you just lazy?  ;)

Whichever the case, if you did play the demo but did not finish it, feel free to send me feedback via the following link (will also edit this into first page) and tell me what you thought of the game!

http://whamgames.com/feed/back.php
#1893

-----

> Open cupboard to the left and pray for a scuba gear

You prepare to open the cupboard. You also make a mental map of your previous exploration and deduce that this MUST be the right way out. You feel proud of yourself and the impending progress allows your NERVES to recover slightly.



CRAP!

You appear to have opened a dry foods storage cabinet. This is a dead end too...
You NERVES drop again, as your mental map cements the fact that you are indeed trapped with NO HOPE of escape!

Or are you?

THINK! THINK! THINK!



#1895
Oh Ponch, how I love you for making that map!  :)
I'll post responses to both queued action later tonight.
#1896
I want to be a pirate!
#1897

-----

> Regain calm. Meditate and think back to when we were eating mini pizzas and times were better. Pick up cue.

You grab the pool que, your only friend in this cruel world, and clasp it tightly in your hands. You regain your calm, and meditate, thinking back to the only happy memory you have at the moment.

Man, those were some tasty hot pockets!

Your NERVES recover slightly.



#1898
Quote from: Ponch ++ on Sat 17/09/2011 23:32:49
There's a nerves meter?! Oh God, I hope there's not a bladder meter too!

Oh there might be all sorts of bars, it's all about triggering them under the right circumstances. I'll try to post the next turn tomorrow, good night gentlemen!
#1899

-----

> panic

The danger you are probably in dawns upon you and your nerves crack. You toss the pool cue aside and flail your arms, letting out a panicked cry as you dash around the room, flipping the hell out!



"AAAAAAAAAAAAAAAA-"



> panic QUIETLY

It dawns upon you that whoever has been doing the shooting and... eating people!? My God, they are EATING PEOPLE!!! AND THEY MIGHT STILL BE AROUND! You stifle your horrified screams and continue to flail around in a silent panic.

Your NERVES -bar has suffered a minor decrease due to the panicked state you are now in. Who knows what will happen if your nerves fail completely?



#1900
Quote from: Snake on Sat 17/09/2011 22:40:27
...but why would you do that when you could (like I suggested) put the candles up on the top of the screen next to the lighter?

I try to avoid putting items up at the top of the screen, because of the situation we already have at a smaller scale. "If you put one item available at the top of the screen, why not put that, that and then that?"

Due to the number of different inventory items available in the final game, I need a bigger inventory screen than I can, or want to, fit at the top of the screen. Several different items will have multiple uses in different situations, and I wan't to avoid any confusion. The lighter is at the top of the screen because it is a very common action. I almost expect the player to often use it to help them scan the room on first arrival to help notice hidden hotspots, thus I wanted to help the player by giving them a separate button for this item.

It's a fine balance, but the lighter is the only item I really feel needs to have it's own button outside of the main inventory GUI.
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