The MAGS site says there is a winner. Atelier, can you confirm?
*bounces up and down on chair impatiently, like some kind of amorphous rubber ball*
*bounces up and down on chair impatiently, like some kind of amorphous rubber ball*
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Show posts MenuQuote from: blueskirt on Sat 05/03/2011 12:50:42
Good call, if all the lines were spoken in panicked voice I would have played it with the speakers turned off.
Cool game, the water rising was a nice use of a timer, I liked the various challenges that sprung at different time and walking slower the more water there was, it really added to the experience and the emergency.
How many endings were there?Spoiler
I wouldn't ask if what I think is the good ending wasn't so ambiguous, with the guy getting through the window, giving the thumb up to the diver while huge glasses sticks out of his back.[close]
Quote from: Tuomas on Wed 02/03/2011 15:41:50
Sounds like you should go and change your timing belt as quick as possible. Though I'm no mechanic, but I can ask my step bro, he's a professional.
// GlobalScript.ash
struct Firearm {
String name;
String description;
int graphic;
// Lots of other variables be labeled here
}
// There are also structs that generate similiar melee weapons and special weapons in separate struct arrays
// GlobalScript.asc
// Create firearms
Firearm firearms[10];
// called when the game starts, before the first room is loaded
function game_start()
{
// .32 REVOLVER
firearms[0].name = ".32 Revolver";
firearms[0].description = "A small .32 revolver, the standard firearm of the 1920's";
firearms[0].graphic = 56; // The sprite that contains the graphic for this item
}
if (havingsex == true) {
Abilitytocode = false;
} else {
Abilitytocode = true;
}
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