Thanks, the character currently has walk left walk right animation and an idle animation where his loose clothy bits billow in the wind.. after some more polish i may post the animations in ani. gif format if you guys like.. currently his idle animation is about ten frames, that double back on themselves (10 drawings, roughly 18 19 frames of animation).. also he and most foreground elements will be silouetted out, for style purposes, and to make him mysterious..
As an happy update, i got most of his HUDS working, a right click brings up the main menu which links to system options (save load quit..) travel options (going to adjacent screens) and possessions which is inventory, all the menus have 4 to 5 options except inventory which has 8 slots and a back button.. there will probably more items than eight in the game, but i plan on laying out so you never have more than eight at a time, thus making some of the puzzle solving less of a pain by trying item X on puzzle Y..
Thanks again for the comments guys, if you have suggestions or critiques I'm all ears.. I have pretty tough art skin
As an happy update, i got most of his HUDS working, a right click brings up the main menu which links to system options (save load quit..) travel options (going to adjacent screens) and possessions which is inventory, all the menus have 4 to 5 options except inventory which has 8 slots and a back button.. there will probably more items than eight in the game, but i plan on laying out so you never have more than eight at a time, thus making some of the puzzle solving less of a pain by trying item X on puzzle Y..
Thanks again for the comments guys, if you have suggestions or critiques I'm all ears.. I have pretty tough art skin
