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Messages - Wonkyth

#521
Hey, you guys are doing them while I'm away?
So not fair!  >:(
#522
Quote from: Khris on Fri 04/06/2010 12:27:51
This:
Code: ags
battlearray[player.ID] -= battlearray[player.ID] - Random(battlearray[victim].maxdamage);

will set battlearray to the random value instead of substracting it.
That's what I meant.
I guess I wasn't clear enough on the matter.
#523
Is it this bit of
Code: ags

battlearray[player.ID].health/* [THIS BIT ]*/ =- /* [THIS BIT] *//Random(battlearray[victim].maxdamage);

?
#524
The Rumpus Room / Re: Happy Birthday Thread!
Fri 04/06/2010 10:00:47
Happy B'Day Jim!
#526
I'll give it a try.  :P
#527
Thanks.  :)

Depending on my studies, I'll be hoping to be a regular.

I'm also up for impromptu games...  :P
#529
General Discussion / Re: YAY RAIN!
Mon 31/05/2010 14:06:12
It was closer to Canberra, so you might have missed it, but I have no idea where you are...  :P
#530
Hey, don't dis the art!
#531
Only July is good for me.  :'(
#532
General Discussion / Re: YAY RAIN!
Mon 31/05/2010 07:46:45
Oh yeah...
South-East Australia.
Apparently it's been called a minor disaster, but it suit me! :D
#533
I'd love to, and might even be able to.
Holidays?
#534
Chain Stories 1 and 2 have the same starting sentence, is that supposed to be the case?

Votes:

Chain Story 3

Telephone Story 1

Story 1, Image 6
Story 2, Image 7
Story 1, Image 1

#535
Quote from: magma42 on Sat 29/05/2010 21:24:26
Wonkyth...you just programmed the one single interaction. Pretty simplistic, don't you think?
Hey, there are three possible interactions, it's just that only one of them makes you win!  :P

Playing the games now, will edit this post to vote.

EDIT: Ok, I'm a little devided between Magma's, Bici's and Scarabs.
I don't think Scab is allowed to win, so I can't vote for him.
Magma's game is huge dialoguewise, but it's a little boring.
so, I'll go for Towel Shit, as it brings back lovely memories of Dink Smallwood!
#536
General Discussion / YAY RAIN!
Sun 30/05/2010 04:42:48
Thanks to a certain low-pressure system, we've had more rain in the last twelve hours than we had in the entirety of last year!
A good bit of drought relief, certainly!
* wonkyth is excited!
#537
The Rumpus Room / Re: Happy Birthday Thread!
Sat 29/05/2010 02:29:11
Oh, that too.
#538
Yes, that's what the OSD will look like on the board, but I can have animated portraits of ASCII art, and OSDs one would be stuck next to the output box permanently.
#539
The Rumpus Room / Re: Happy Birthday Thread!
Fri 28/05/2010 12:57:19
Happy Birthday Seaduck!
I don;t know you, but I Loove the name.  :P
#540
I'll do the Rogue-like, as it doesn't require much graphics, and I like ASCII art...
only problem being that I don't fully understand the OSD world, so I might need either teaching or a consultant.
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